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Course Criteria
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4.00 Credits
Three hours of lecture and two hours of laboratory per week. Prerequisites: PSYC100; and PSYC200; and completion of supporting course sequence; and 85 credits. Recommended: PSYC341. A survey of the content, models, and methods in cognitive psychology with an emphasis on auditory and visual pattern recognition, information processing, attention, memory, learning, problem solving, and language.
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3.00 Credits
Prerequisite: PSYC200; and PSYC341 or PSYC440, or permission of department. Introductory survey of topics in psycholinguistic research, theory and methodology. Major emphasis on the contribution of linguistic theory to the psychological study of language behavior and cognition. Linguistic theory, biological bases of language, and speech, grammars, phonetics and phonological performance, speech perception and production, psychological studies of syntax and semantics, language and cognitive development, language comprehension and thought.
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3.00 Credits
Prerequisites: PSYC200; and {PSYC341 or PSYC440} or permission of department. Historical development, current theory and data, and research methods in problem solving. Formal problem solving theory and computer models of thinking and human problem-solving behavior. The uses of strategies to improve students' own thinking processes and problem-solving behavior.
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3.00 Credits
Prerequisite: PSYC100 and an additional six credits in psychology. Credit will be granted for only one of the following: PSYC309E or PSYC444. Formerly PSYC309E. Explores traditional psychological processes in the rapidly changing world of computer and internet technologies. Students will address how the use of computers impacts many of the major topics in psychology.
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3.00 Credits
Prerequisite: PSYC100 and PSYC200. For PSYC majors; others by permission of department. Credit will be granted for only one of the following: PSYC309V or PSYC445. Formerly PSYC309V. An exploration of the diverse elements and theories in the psychology of video games and entertainment. The history and taxonomy of video games, cognitive and affective elements, virtual reality and social presence, video game violence, and educational and ethical issues will be covered.
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4.00 Credits
Two hours of lecture and two hours of laboratory per week. Prerequisites: PSYC100, PSYC200 and completion of the departmentally required math and science supporting course sequence. Recommended: PSYC361. Restricted to PSYC majors who have completed 85 credits. Methods of field research applicable to organizational settings are examined, including field experiments and quasi-experiments, observation, interviewing, surveys, content analysis, and various forms of qualitative inquiry.
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3.00 Credits
Prerequisite: PSYC200 or equivalent. Basic concepts and theories of psychological assessment including test development. Also discussed are social, legal, cultural, and ethical considerations in testing and commonly used tests.
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3.00 Credits
Prerequisites: PSYC200 and {PSYC355 or PSYC341 or PSYC440}. Theory and research in cognition from a life-span developmental perspective including memory, reasoning, attention, spatial cognition, and conceptual organization, and discussions of implications of current research for a variety of educational interventions.
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3.00 Credits
Prerequisites: PSYC200 and {PSYC355 or PSYC356 or PSYC357}. A presentation of major research designs used in developmental psychology and of the methodology used in developmental research, such as observational research, program evaluation, and laboratory experimentation.
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3.00 Credits
Prerequisite: PSYC200 and {PSYC355, or PSYC356, or PSYC357}. Repeatable to 6 credits if content differs. An examination of a topic in developmental psychology which has been examined in the laboratory and is central to developmental theories. Extension of these analyses to practical and social issues in the daily life of the developing individual. Topics will vary from semester to semester.
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