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Course Criteria
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3.00 Credits
Credit 3 hours. Prerequisites: Visual Arts 371 or Graduate standing. An in-depth exploratory course dealing primarily with methods and media used in teaching elementary arts and crafts. Media to be covered: clay, fiber, wood, and graphics. One hour of lecture and four hours of studio a week.
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3.00 Credits
Credit 3 hours. Prerequisite: Visual Arts 384 or Department Head approval. An intensive study in painting or related two-dimensional media intended to develop independence and professionalism. Six studio hours per week. May be repeated for a total of six credit hours.
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3.00 Credits
Credit 3 hours. Prerequisite: Art 390. An intensive study of digital art intended to develop a cohesive body of computer based artworks. Through individualized assignments and group critiques students will develop a body of work in one of the following areas: Digitally based still imagery, advanced interactive artworks, digital video, 3-D animation, large-format imagery, or web based artworks. Students will work on developing a body of work for exhibition, application to graduate study or professional activity. May be repeated for a total of six credit hours. Six hours of studio a week.
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3.00 Credits
Credit 3 hours. Prerequisites: Senior standing, a written project proposal, recommendation of the Art Faculty, and consent of the Head of the Department. An honors course in the Department of Art is designed for students who have demonstrated outstanding ability in studio or art history courses. The course will allow a student to choose one of the following areas: (1) select a concentration in one of the studio areas, (2) research a specific period of art history and/or artistic style, and (3) design and implement a research project which investigates artistic processes and techniques.
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1.00 Credits
Credit 1 hour. Prerequisite: Registration in or prior credit for Senior Project (Art 411, 415, 417, 433, 461, 483, or 490). This course provides a forum for the examination of fine art issues as they relate to the preparation of artwork for exhibition and the marketing of an artist's work. Students will be taught how to document artwork, write an artist statement, create a resume, develop an exhibition proposal and create slide portfolios. The class will explore differences in exhibition forums, such as profit and non-profit galleries; university galleries; and museums. Various graduate programs will be explored and the application process reviewed. 493. 3D Digital Modeling and Animation II. Credit 3 hours. Prerequisites: Art 393 or permission of department head. A study of 3D computer modeling and animation with an emphasis on modeling for gaming content creation or digital sculpture applications. Students will work with game engines and rapid prototyping technology to create 3D artworks. Six hours of studio a week. May be repeated for a total of six credit hours.
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1.00 - 3.00 Credits
Variable Credit: 1, 2, or 3 hours. Prerequisites: All fundamental Visual Art courses through 281 and at least Junior standing or approval of the Department Head. A written proposal of the subject area and procedures, to be approved by the Department Head and the instructor. Option 1-Studio: Private instruction directed to expand the student's technical and innovative skills. Student may select from studio area. Option 2-Art History: The selection and investigation of a specific art history topic. Option 3-Art Education: Research into relationships to teaching and learning in the Visual Arts. Undergraduates may repeat the course for a total of 6 credit hours. Twelve credit hours of Visual Arts 595 will permit the graduate student to complete a selected cognate area.
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1.00 Credits
Credit 1 hour. Prerequisites: Senior Projects or Permission of Department Head. A course designed to prepare students to present an extensive and visually cohesive body of artwork that demonstrates conceptual maturity, technical proficiency, and an understanding of contemporary artistic practice. Graded: Pass/Fail.
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3.00 Credits
Credit 3 hours. A study of basic prevention, evaluation and management of motor performance injuries.
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2.00 Credits
Credit 2 hours. Prerequisites: Formal acceptance for progression into the athletic training curriculum. Explores the primary concepts and principles of the injury response process. Emphasizes the centrality of critical thinking to clinical reasoning. Provides scientific principles for application of clinical skills.
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3.00 Credits
Credit 3 hours. Prerequisite: Formal acceptance for progression into the athletic training curriculum. The purpose of this course is to provide the athletic trainer with the knowledge necessary to help sustain life, reduce pain, and minimize the consequences of sudden injury or illnesses of the physically active individual.
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