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  • 3.00 Credits

    This course is a required course in the A.S. Computer Game Development and Design Option, and an elective in the Computer Science A.A.S. Degree. This course will build on the topics learned in Computer Programming I: CSIT 171, providing both theory and practice in game programming supported by the graphical structures in the Open Graphic Library (GL). This course will provide students with a comprehensive introductory background in interactive computer game programming. It will explore programming options not offered in traditional programming courses, thus widening the scope of student knowledge, adding to their diversity in the programming sector and enhancing their opportunities within the fi eld of programming. Open lab time required. Code 2 course fee. Prerequisite: CSIT 171 or permission of the instructor
  • 3.00 Credits

    This course will present the basic concepts of computer systems, architecture and Assembly Language Programming. The student will implement high level language constructs, macros and subroutines in Intel 80x86 based assembly language under a modern operating system. Open lab time required. Code 2 course fee. Prerequisite: CSIT 140 or permission of the instructor
  • 3.00 Credits

    This course will examine the conceptual and physical structure of industry-wide computer networking standards. The concepts covered in this course will aid the perspective networking professional in a practical understanding of the implementation and fundamentals of a viable network. LANs, WANs, Inter and Intra net, among other topics will be extensively covered within this course. Fall semester evening sections only. Prerequisite: Familiarity with MS Dos or permission of instructor. Code 2 course fee.
  • 3.00 Credits

    The focus of this course is the problem solving, communication and design skills utilized in systems analysis. Case studies are used to illustrate the system analysis, design and development activities used in the initial automation and revision of computerized applications. File and database structures are discussed and applied. In addition, documentation techniques are discussed and illustrated. The student will complete a system analysis project. Working knowledge of Microsoft Windows required. Code 2 course fee. Prerequisite: CSIT 160 or CSIT 171 or permission of the instructor.
  • 3.00 Credits

    A course emphasizing the concepts and structure necessary to design and implement database management systems. Hierarchical network and relational models will be evaluated. The student will design and implement a project using a modern relational database package, report generator and SQL. Open lab time required. Fall semester evening sections only. Code 2 course fee. Prerequisite: CSIT 160 or CSIT 171
  • 3.00 Credits

    This course provides an overview of the construction of dynamic and interactive web pages using flash dynamic animations with a concentration on client side and object-oriented core technologies. The course will cover how dynamic content can be provided with plug-in technologies like, Flash, Java Applets, JavaScript, and Active X. The course improves the skills of current and aspiring website authors and Internet/Intranet developers. Open lab time required. Code 2 course fee. Prerequisite: CSIT 160 or CSIT 171 and CSIT 133 or permission of instructor
  • 3.00 Credits

    This course is designed to provide an overview of current languages, tools and protocols used in creating and maintaining applications for use on the World Wide Web. This course concentrates on server side core technologies, such as CGI, Active Server Pages and XML; (2) the development of dynamic client/server internet applications using databases, for example SQL Server, My SQL or Microsoft Access, with presentation of information using the XHTML standard in a current Integrated Development Environment; and (3) a server side language, such as ASP.NET, used to implement 3-tier web applications. The course improves the skills of current and aspiring website authors and Internet/ Intranet developers. Open lab time required. Code 2 course fee. Prerequisite: CSIT 160 or CSIT 171, and CSIT 133, or permission of the instructor
  • 3.00 Credits

    This course uses an applied approach to teach the C++ programming language to solve a wide range of application problems. All examples will emphasize external modules (functions), parameter passing and use of appropriate objects. The student will develop a fi nal comprehensive project, utilizing various file access techniques. Prior C++ programming experience is required. Open lab time required. Code 2 course fee.
  • 3.00 Credits

    This course provides an introduction to platform independent object-oriented programming using Java. The course is intended to enable students to design and implement Internet World Wide Web, stand-alone and thread-based concurrent applications. Java facilities addressed include applets, exception handling, security, GUI (the abstract window toolkit), fi le system interface, network interface and threads. Effective uses of Java for Object Oriented Programming are demonstrated with realistic examples using Java class libraries. Open lab time required. Code 2 course fee. Prerequisite: CSIT 172 or Object Oriented Programming or permission of instructor
  • 3.00 Credits

    This course examines the representation, implementation and application of data structures. The data structures include arrays, stacks, queues, linked lists, trees, graphs, networks and databases. Algorithms are developed to operate upon these structures. All assignments will be programmed in a modern structured procedural and object oriented programming language (C++). Open lab time required. Code 2 course fee. Prerequisite: CSIT 172 or permission of the instructor
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