Course Criteria

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  • 4.50 Credits

    This comprehensive course covers principles and strategies for conducting online instruction in a variety of online teaching environments including hybrid and blended instruction. Students survey theories and applications of online learning and teaching for youth and adults. Students are engaged in both synchronous and asynchronous discussion groups.
  • 4.50 Credits

    (Prerequisite: completion of all core requirements) A topical seminar exploring the most current issues in instructional technology design and training. Topics include new developments in web-based authoring tools, international standards or emerging training/educational approaches based on enhanced information technology, recent research in the influence of technology on learning, cognitive research on learning and delivery methods.
  • 4.50 Credits

    This course focuses on integrating technology and constructing meaningful learning in K-16 classrooms. Students apply traditional learning theories to technology-based methods and techniques, use technology as a communication tool, and design lesson- based web projects. Contemporary issues involving the Internet and the development of virtual learning communities will also be addressed.
  • 4.50 Credits

    (Prerequisite: EDT 611) Introduction to the use of simulated environments as a component of education or training programs. Topics include a historical review of simulation, instructional design principles applied to virtual reality as a tool for instruction, current constraints in both stand-alone and networked systems, and future possibilities for virtual worlds as learning environments.
  • 4.50 Credits

    (Prerequisite: Completion of all core requirements and EDT 611) Human Performance Technology takes instructional technologies and incorporates a range of interventions drawn from disciplines: behavioral psychology, instructional systems design, organizational development, and human resources management. HPT stresses a rigorous interdisciplinary analysis of performance levels, identifies causes for the performance gap, and offers a range of interventions to improve performance.
  • 4.50 Credits

    (Prerequisites: Completion of all core requirements) Introduces students to the use of mainstream, entertainment video games in educational environments. The initial focus is to increase students' "games literacy?nd demonstrate through hands-on exploration how video games can be highly effective learning tools. Students will then employ this knowledge to incorporate a video game into their standards-based K-12 curriculum.
  • 4.50 Credits

    (Prerequisite: Completion of all core requirements) An overview of key concepts and principles that drive the design of effective web-based instruction, including evaluation, instructional approaches, learning sequences, interactive learning, assessment, collaboration, learner motivation, technical requirements, and supplemental learning options. Handson experience with design/editing systems including HTML and DHTML-utilizing Dreamweaver.
  • 4.50 Credits

    (Prerequisite: EDT 600A) Comprehensive overview of visual learning techniques, skills, methods, and theories to support and enhance learning. Application of various digital media including video, audio, and graphics for communicating and for creating digital assets in an educational or training context.
  • 4.50 Credits

    (Prerequisite: Completion of all core requirements) Information technology issues, networking, and the convergence of media (telecommunications, voice, video, and data) will be contextualized through the lens of educational leadership. Future technology leaders will address current issues such as network security, digital ethics, budgets, and the total cost of ownership as it pertains to hardware and software.
  • 4.50 Credits

    (Prerequisite: Completion of all core requirements) Data management in a digital environment is dependent upon technology systems and infrastructure. This course presents a systems approach to understanding issues with the delivery and management of data focusing on accountability, evaluation, and assessment. Summative and formative assessment strategies and techniques will be explored.
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