Course Criteria

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  • 4.50 Credits

    (Prerequisite: all general core courses) A hands-on course on motion graphics for broadcast, video, and film; the course presents the current software tools used to build and deliver motion graphics. Students will apply concepts and techniques of compositing layers of computer-generated imagery and live action video, special effects, camera movements and cinematic points of view, as well as the design of tilting and motion imagery. The course surveys works of professional animators, directors, and producers to demonstrate industrystandard techniques.
  • 4.50 Credits

    (Prerequisite: all general core courses) An advanced course in computer-aided digital audio creation used in CD, DVD, video, and Web authoring. Students learn basic music theory and composition practices applied to digital audio production, utilizing professional software tools used in the field, as well as hardware applications such as MIDI controllers. Covers file management and compression for specific delivery mediums. Software instruction is in Adobe Audition, Acid Pro, and Pro Tools.
  • 4.50 Credits

    (Prerequisite: all general core courses; MUL 460; MUL 461; MUL 462) Students apply advanced theory and practice to create a professional video production. They develop a concept into a script and manage all phases of production, such as field lighting, videography, sound recording, editing, and producing to DVD and tape. Software instruction is Premiere Pro, Acid Pro, Pro Tools, and Audition.
  • 4.50 Credits

    (Prerequisite: all general core courses) Provides hands-on training in the production of interactive products for e-business, entertainment and education. Students conduct needs assessments for a variety of potential interactive presentations, games and instructional media and apply project management skills to a product they produce. Covers strategies to overcome the technological constraints of Web and CD-ROM delivery; interactive design theory and practice; needs assessment procedures; and methods of project management. Software instruction is in Macromedia Studio and MS Project.
  • 4.50 Credits

    (Prerequisite: all general core courses) Provides advanced training in the production of interactive products using computer-based authoring tools for e-business, entertainment, and education. Students conduct extensive reviews of interactive presentations, games, and instructional media and apply lessons learned to programming interactive models in real-time virtual environments. Covers advanced techniques to overcome the technological constraints of web and CD-ROM delivery; interactive design theory and practice; and methods of project management. Software instruction in Macromedia Studio and MS Project.
  • 4.50 Credits

    (Prerequisites: all general core courses) Provides a hands-on introduction to the basics of 3- D animation. Students produce basic 3-D animation and apply aesthetic and usability criteria for appropriate and effective use. Covers technological constraints of 3-D animation; appropriate uses of animated 3-D elements to enhance message delivery; and the management of digital assets for optimal delivery of media. Software instruction is in 3-D Studio Max.
  • 4.50 Credits

    (Prerequisites: all general core courses; MUL 381, MUL 385, MUL 481) A hands-on course to learn video game art and its design for entertainment, military, and education; the course presents the current software tools used to build and deliver video game art. Students learn the fundamentals of how video game art is created from its inception to incorporation into a video game; they learn the role of artists in the video game development team; and also the current tools used to create game art projects.
  • 4.50 Credits

    (Prerequisite: Faculty Determined) (1.5 - 4.5 quarter units) Courses require individual study under direction of instructor. Furthermore, course requires proper approval from the appropriate academic department.
  • 4.50 Credits

    An examination of the basic structure of Western music, musical styles, form, different periods and their chief representatives and the dynamics of musical expression and appreciation. Introduces students to elements of music theory common to many cultures.
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