Course Criteria

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  • 4.50 Credits

    (Prerequisites: ENG 100/101 and COM 100) Provides an introduction to instructional design for corporate training through e-learning and multimedia. Students evaluate digital training packages according to instructional design theory and learn multimedia authoring skills to apply to instructional modules they produce. Covers learning theories, authoring tools, multimedia development and usability criteria applied to instructional media. Software instruction is in Macromedia Authorware.
  • 4.50 Credits

    (Prerequisites: all general core courses; MUL 325; MUL 318, MUL401) Students apply advanced theory and practice to create a professional video game design and product. They develop the game concept they evolved in prior classes into a commercial quality set of game production documents together with a high quality prototype or game engine modification suitable for a commercial pitch to a client.
  • 4.50 Credits

    (Prerequisites: all general core courses; completed concentration courses) In this two-month capstone course, students assemble a portfolio of their best work from previous Multimedia Arts courses and edit and/or improve those pieces. Suitable to show a prospective employer, the portfolio will include digital presentations- graphics, websites and animations-and printed samples, as well as multimedia documentation, such as creative briefs, proposals, flow charts, executive summaries and descriptive critiques. Grading is S or U only.
  • 2.00 Credits

    (Prerequisite: all general core courses) An advanced course in computer-aided graphic manipulations as used in Web authoring. Students produce images in Web-standard formats, applying aesthetic and composition design principles. Covers strategies to overcome technological limitations of intent graphics; software add-ons and extensions to aid graphic design; and digital design project management theory and practice to produce graphics efficiently. Software instruction is in Adobe Photoshop and Illustrator.
  • 4.50 Credits

    (Prerequisites: all general core courses; MUL 336; MUL 430) A hands-on course on advanced techniques of web graphics production. The course presents the current software tools and techniques for the creation and production of web graphics intended to create identity, atmosphere, and navigation on websites. Students will be exposed to advanced techniques of web graphics, including working with layers, slicing, hotspots, rollovers, using graphics as framing devices on websites and the use of graphics for content. Students will use current industry software to master the skills of print production, including Photoshop, ImageReady and Dreamweaver.
  • 4.50 Credits

    (Prerequisites: all general core courses; MUL 336; MUL 430; MUL 431) This is a hands-on course in print production. The course presents the current software tools and techniques for print production of a wide variety of projects and materials. Students will be exposed to the concepts and techniques of print production, including digital pre-press, color management, and the steps required to prepare printed pieces for final output. Students will use current industry software to master the skills of print production, including learning the Adobe Acrobat PDF workflow for digital pre-press and the latest digital production tools.
  • 4.50 Credits

    (Prerequisite: all general core courses) Intermediate Web page authoring and site design. Students compile graphics, animation and text to produce sites that demonstrate e-business, entertainment and distance education uses of the Internet. Students apply aesthetic and usability criteria to websites developed according to industry practice. Software instruction is in Macromedia Dreamweaver. Certified Internet Webmaster (CIW) curriculum included.
  • 4.50 Credits

    (Prerequisites: MUL 200 level requirements or equivalents) Advanced course in managing the development of Web-based products. Students use project management tools as they produce websites for e-business, entertainment and distance education. Covers product life cycle planning, risk analysis and client-oriented rapid development. Software instruction is in MS Project, Excel and Word.
  • 4.50 Credits

    (Prerequisites: all general core courses; MUL 440) Provides hands-on training in advanced Web presentation techniques. Students learn media integration techniques for quick-loading websites that use streaming vector animation and sound. Covers conceptual approaches to building interactivity into Web presentations; advanced usability testing for user satisfaction; and digital asset management theory and practice. Software instruction is in Macromedia Flash.
  • 4.50 Credits

    (Prerequisite: MUL 365) Advanced digital audio and video production techniques. Students write scripts, create storyboards and program a/v clips for business, entertainment and educational purposes. Covers advanced Web casting techniques and strategies to overcome technological limitations of Web video and sound. Software instruction is in Sonic Foundry Sound Forge, Adobe Premiere and Terran Media Cleaner.
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