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Course Criteria
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4.00 Credits
This writing workshop will offer students an opportunity to write essays and other nonfiction prose that speak both personally and politically to the issues and audiences they wish to address. The readings will focus on the rhetorical strategies of writers who have used the essay as a cultural form to challenge the norms of the time and place in which they live(d).
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3.00 Credits
This course introduces students to key principles and rhetorical strategies of writing texts in non-academic settings. Although the course may address issues of oral communication, the primary focus will be on learning and practicing strategies to generate written documents in a business context.
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1.00 - 4.00 Credits
Supervised seminar for group study of selected topics.
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3.00 Credits
Examines the subject of water in California, drawing upon scholarly articles, essays, memoir, film, photographs, legislation. In collaboration with the Teaching Library, 50 explores techniques for conducting online archival research and using primary sources. Cosiders a variety of players in the story of water rights in California, including federal and state representatives, conservationists, Native Americans, and Japanese Americans.
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1.00 - 4.00 Credits
Supervised seminar for group study of selected topics.
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6.00 Credits
An intensive, accelerated course satisfying concurrently the requirements of the UC Entry Level Writing Requirement and the first half of Reading and Composition. Readings will include imaginative, expository and argumentative texts representative of the range of those encountered in the undergraduate curriculum and will feature authors from diverse social and cultural backgrounds and perspectives. Instruction in writing a range of discourse forms and in the revision of papers.
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4.00 Credits
This writing seminar satisfies the second half of the Reading and Composition requirement. It is designed to offer students structured, sustained, and highly articulated practice in the recursive processes entailed in reading, critical analysis, and composing. In like manner, the seminar affords students guided practice through the stages involved in creating a research paper. Students will read five thematically related book-length texts, or the equivalent, drawn from a range of genres, in addition to various non-print sources. In response to these materials, they will craft several short pieces leading up to two longer essays--works of exposition and/or argumentation. Students will also draft a research paper, developing a research question, gathering, evaluating, and synthesizing information from texts and other sources. Elements of the research process, such as a proposal, an annotated bibliography, an abstract, a "work cited" list, and the like, will be submitted, along with the final report, in a research portfolio. Students will write a minimum of 32 pages of expository prose during the semester.
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4.00 Credits
An introduction to the beauty and joy of computing. The history, social implications, great principles, and future of computing. Beautiful applications that have changed the world. How computing empowers discovery and progress in other fields. Relevance of computing to the student and society will be emphasized. Students will learn the joy of programming a computer using a friendly, graphical language, and will complete a substantial team programming project related to their interests.
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5.00 Credits
Basic building blocks and design methods to contruct synchronous digital systems. Alternative representations for digital systems. Bipolar TTL vs. MOS implementation technologies. Standard logic (SSI, MSI) vs. programmable logic (PLD, PGA). Finite state machine design. Digital computer building blocks as case studies. Introduction to computer-aided design software. Formal hardware laboratories and substantial design project. Informal software laboratory periodically throughout semester.
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4.00 Credits
The design, implementation, and evaluation of human/computer interfaces. Interface devices (keyboard, pointing, display, audio, etc.), metaphors (desktop, notecards, rooms, ledger sheets, tables, etc.), interaction styles and dialog models, design examples, and user-centered design and task analysis. Interface-development methodologies, implementation tools, testing, and quality assessment. Students will develop a direct-manipulation interface.
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