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Course Criteria
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4.00 Credits
This course introduces the principles of animation, bringing objects to life using established principles of squash and stretch, key framing, and basic timing techniques. Vector-based design tools are used to create moving design. This course includes reading, writing, and lab assignments and requires the creation and exhibition of student artwork. Prerequisite: DDN 110.
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4.00 Credits
This course introduces students to sculpture in various mediums, both traditional and nontraditional; provides practical and theoretical exploration of form, surface, mass, gravity, and structure; includes reading and writing assignments; and requires the creation and exhibition of student artwork.
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4.00 Credits
In this course, students learn visual design for the Web, building structure and presentation. Web layouts and style, artistic quality and performance, and navigation and accessibility are explored in the development of Web sites using HTML and CSS. The focus of the course is to develop a core foundation in HTML and CSS before the evaluation of other Web development tools. Prerequisite: DDN 110 or instructor permission.
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4.00 Credits
Students develop perspective and layout techniques for creating depth illusion as applied to principles of 3D modeling and animation. This course emphasizes the study of story, size relationships, values, lines, vanishing points, lighting, path direction, camera placements, and composition. Students also explore drawing media. Prerequisite: DDN 105.
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4.00 Credits
In this course, students shoot RAW and apply advanced photography techniques (e.g., corrections, masks, blends, filters and composites) to create visual art. Studio lighting and high dynamic range imaging are explored to create styles and various uses of photography. This course requires Web-based presentations, competitions, and the creation and exhibition of student artwork. Students must provide their own digital SLR camera for this class. Prerequisite: DDN 215.
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4.00 Credits
This course focuses on 3D modeling using a variety of media and processes. Students demonstrate three-dimensional concepts, theories, and application while creating products and package designs; photography and 3D model integration; game environment designs; and beginning character designs. This course includes reading, writing, and lab assignments and requires the creation and exhibition of student artwork.
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4.00 Credits
This course examines the use of the Web for e-commerce, social media, and information sharing. Information architecture, content management systems, and navigational structures are explored. In addition, Web analytic tools are studied to determine the effectiveness of Web site design, traffic, and data collection for business and marketing research. Various forms of Web media are optimized for delivery via the Web.
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4.00 Credits
This writing-intensive course focuses on the history of visual arts, graphic design, and animation; genres of design; and the influence of artists, graphic artists, and animators through the ages. Emphasis is placed on the history of and current developments in the digital and information age.
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4.00 Credits
This course focuses on intermediate Web design from concept development-including roughs and wireframes-to design comps and interactives. Students create sitemaps, flow diagrams, and basic user tests to help determine nomenclature, as well as wireframes that represent working models with page elements and functional specifications. Students learn to apply a variety of Web design tools for Web site production and usability, as well as to conduct accessibility testing. Prerequisite: DDN 300.
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4.00 Credits
This course focuses on Web design for e-commerce; dynamic and user-generated content; backend design including database-driven sites, advanced HTML, XHTML, JavaScript for designers, and advanced CSS; and templates for reusable content. Prerequisite: DDN 350.
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