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Course Criteria
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3.00 Credits
3 credits This introductory course covers the fundamentals of animation. It explores A variety of animation types and techniques, forming A basis for further work in animation. Among the topics covered are: drawn, collage, photo-sequential and object animation; calculating animated motion; rotoscoping; key frames and in-betweening; backgrounds and cycles; use of acetate cels; equipment training. This course may substitute Principals of Illustration II for animation concentration students only.
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3.00 Credits
3 credits Animation Basics II covers more advanced animation techniques, especially for drawn figure animation, including use of exposure sheets, moving backgrounds, digital ink and paint. It also covers production of short, animated pieces from cinematically meaningful storyboards. Prerequisite: IANIM 2480.
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3.00 Credits
3 credits Motion Painting introduces majors and non-animation students to the cornucopia of animation techniques available to impart the dimension of motion to their artwork. "Animation" here isA means of creating "paintings" that move, or "music" this purely visual. There is A long history of using animation to produce "fine art"or "experimental film". The animatedworks of Dada artists like Hans Richter, Viking Eggling, and Walter Ruttman; and the works of modernists like Oscar Fischinger, Len Lye, Robert Breer, Paul Glabiki, as well as contemporary animators are viewed. Prerequisite: Sophomore standing.
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3.00 Credits
3 credits This course explores various techniques of 3-D animation including clay, objects, puppets, and the animation of people (pixilation). The history and aesthetics of this genre are also examined. Students produce short 3-D experiments. Prerequisite: IANIM 2490.
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3.00 Credits
3 credits In This course, students become familiar with Procreate Painter and Adobe After Effects. Adobe Premiere and Avid Elastic Reality are also used. Together, these programs offer a powerful set of tools to facilitate the creation of A variety of 2-D animation, whether based on digital video, drawing, or both. Prerequisites: IANIM 2480 and three credits of computer instruction.
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3.00 Credits
3 credits The course introduces student animators to story-telling and non-narrative structures in animation and cinema, expressed in written treatments, drawings, storyboards, and animatics. Creation of character personalities and their dramatic environment is also covered. Overall, the course explores methods of provoking the imagination, and considers the essential ingredients for producing fresh work, be it lively or thoughtful. Prerequisite: IANIM 2490.
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3.00 Credits
3 credits Sound is an intensive course that teaches the fundamentals skills of audio acquisition, sound creation, and digital audio mixing techniques. Students are exposed to A brief history of the role of audio in movies, radio and TV, touching on the technology and aesthetic that comprises the use of audio. Students learn by watching and listening to demonstrated techniques, and classroom video screenings with discussion. There is extensive hands-on experience in the creation, modifying and editing of audio using Final Cut Express and other existing programs.
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3.00 Credits
3 credits For those who are intrigued with character animation, this advanced course develops story ideas around the personalities of characters. There is A focus on character designs, model sheets, layouts, and descriptions of how the character behaves in different scenarios. Storyboards are developed from these primary components. "Star" characters from the historyof animation serve as inspiration, and a broad range of approaches are discussed. Prerequisite: IILLU 2100.
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3.00 Credits
3 credits This course is not for the late sleeper! Over the semester, a number of small production teams conceive, design and shoot A 5 to 10 second spot, or "ID"-otherwise known as good old commercial. The techniques used are up to each team who take their ideas from product development, through the creative design phase, to the final shoot and post production. Prerequisite: IANIM 2490.
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3.00 Credits
3 credits Success in the animation field depends upon A solid, fundamental knowledge of business standards and practices in order to build a career. This course addresses such issues as strategies in seeking employment, copyright, taxes, contracts, and the studio workplace. Freelance concerns like creating A business plan and making presentations or selling an idea are also dealt with. Students also work together in class with University Career Resource Center personnel on resume, cover letter, and interview skills. Prerequisite: IANIM 3500.
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