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Course Criteria
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3.00 Credits
This course is designed to reinforce and extend students' grammar and conversational skills and continues the advanced method of learning begun in Spanish II. Prerequisite: SPAN 102.
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3.00 Credits
This course will focus on translating authentic materials in art history or architectural history. Students will learn technical vocabulary, word order and structural organization of the Spanish language, and learn to discriminate among verb tenses and memorize frequently used words.
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3.00 Credits
This course explores advanced concepts in materials and texturing as applied to the 3-D character model. The course explores material and texture application based on age, size, mobility and species, as determined by character environment, health and social characteristics. The course integrates information gleaned from reference materials into the 3-D world. Prerequisite: ANIM 250 or ITGM 240 or VSFX 210.
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3.00 Credits
Topics covered throughout the course include the practices of 3-D lighting design and rendering methodology. Students develop lighting models and rendering solutions for both pre-existing and hypothetical scenes. Students study cinematography and practice the application of lighting theory in a 3-D environment. Students become familiar with lighting tools and seek to emulate believable lighting situations by using these tools. Prerequisite: ANIM 250 or ITGM 240 or VSFX 210.
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3.00 Credits
Students utilize motion capture hardware/software to collect data from a live actor, evaluate, edit, and export the data to a 3-D digital character. The course places an emphasis on motion capture technology from the point of view of a technical director through managing, analyzing, importing and applying data as a structured process. Prerequisite: ANIM 250 or BCST 401 or ITGM 258 or VSFX 210.
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3.00 Credits
This course provides the foundation for students to produce complex composite images used in the animation, broadcast design, interactive, game, and visual effects industries as well as enable students with the technical, theoretical and conceptual skills required to combine moving images. Prerequisite: ANIM 250 or ITGM 240 or VSFX 210.
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3.00 Credits
This course explores the many challenges in the process of preparation for the field production shoot. Students will learn preproduction and production skills that will help them identify and problem-solve common production obstacles. Students working on projects in the field will obtain the knowledge and the necessary experience to deliver programming to clients. Prerequisites: FILM 101, SNDS 201.
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3.00 Credits
An actual multi-camera studio production environment is simulated. Students rotate from crew positions in order to experience the requirements of each job, such as director, 1st A.D., technical director, camera operator, etc. under actual working conditions. Students produce live and pre-taped programs in the studio utilizing a studio audience when appropriate. Prerequisites: FILM 101, SNDS 201.
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3.00 Credits
Students examine the challenges inherent to live event production. These venues include news, sports events, debates, awards ceremonies, concerts, and town-hall meetings. As part of the class curriculum, students will prepare and produce actual and staged events which help develop viable production skills. Prerequisite: TELE 205.
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3.00 Credits
The line producer is involved in both the creative and technical decisions of television programming, both with studio and field programs. Students in this course gain knowledge of real-world industry situations and concerns, including scheduling, budgeting, logistical and managerial skills, as well as determining content as it applies to television production. Prerequisite: TELE 205.
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