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Course Criteria
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3.00 Credits
3 credits Prerequisites: (ENC 0020 and REA 0002 and MAT 0024) or (EAP 1695 and MAT 0024) or satisfactory scores on the SPC placement test. This course will introduce the student to representative U.S. Parks by using fundamental geologic processes as a framework. Topics covered will include rocks and minerals, erosional processes, geologic time, plate tectonics and the relationship between these geologic processes and the establishment of parks and monuments. An ancillary course objective is to make travel and scenery more interesting and enjoyable through understanding of how the earth's features have been developed through time. Topic 2 for International Study Abroad. Topic 2 may be repeated 2 times, 2 different locations, for a total of 6 credits. 47 contact hours.
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2.00 Credits
2 credits This course is an introduction to the basic design principles, concepts and processes necessary for good graphic design. Students learn design solutions that will turn ideas into well-arranged compositions. The students will receive a comprehensive foundation in using elements of design to give form to creative ideas. 62 contact hours.
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3.00 Credits
3 credits Prerequisites: CGS 2525 and DIG 2109 or permission of program director. This course provides the student with information and hands-on experience using type as a design element. The course addresses techniques, applications and problem-solving strategies specific to typographic layout and design. An introduction to electronic typesetting and page layout will utilize software specific to the graphic design industry. 92 contact hours.
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3.00 Credits
3 credits This course is a chronological survey of the techniques of critical thinking and problem solving as applied to graphic design communications beginning with the advent of the Industrial Revolution and continuing through to the 21st century. Specifically targeted for the graphic design student, this course contains a chronology of advertising, marketing, and mass media approaches in order to outline the process of visual strategies and campaigns. Exploration of genres, styles, and practices are detailed through the use of hands-on projects and demonstrations. 47 contact hours.
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1.00 Credits
1 credits Prerequisite: CTS 1101 or by permission of the instructor. This course is a hands-on introduction to computer graphics software and hardware, technology concepts, and terminology applicable to artwork in the graphic design industry. 47 contact hours.
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3.00 Credits
3 credits Prerequisites: ART 1300C, GRA 1100C, GRA 1104C. This course is an extension and synthesis of the basic concepts of design as they apply to specific problems of Graphic Communication. The process of problem-solving by design, the visualization of solutions, and the correlation of form and content will be studied. The course also provides for the experience of designing with type as visual shape and iconography. Students will build on skills learned in prerequisite courses and will learn to select appropriate digital media for creative visual problem solving. 92 contact hours.
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3.00 Credits
3 credits Prerequisites: GRA 2111C, DIG 2115C, GRA 2151C. This course expands the students' understanding and process of graphic problem solving. Through the use of graphic software applications, the student will develop the essential correlation of form and content as it relates to the visualization of creative design solutions. Students will build upon skills learned in prerequisite courses and will select and apply various techniques appropriate for dynamic image creation. Students will research and analyze clients' needs and goals, and apply the design process to develop successful communication solutions. Students will devise and produce digital graphic creations that emphasize the effective use of layout, design, typography, and digital graphic techniques to solve specific communication challenges unique to the design industry. 92 contact hours.
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3.00 Credits
3 credits Prerequisites: DIG 2115C, GRA 2151C, GRA 2111C. This course develops the essential understanding of the hardware and software required to create and deliver multimedia designs. The student will be introduced to the fundamentals of creating and editing graphic images used in, or in combination with, print, web, animation, and video presentations. Students will have the opportunity to learn how to manipulate text, capture images, produce simple two-dimensional animations and intermix these components into multimedia presentations. 92 contact hours.
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3.00 Credits
3 credits Prerequisite: GRA 2103C or permission of instructor. This is a computer-based course designed to develop the students' skills in computer illustration. Students will learn through the use of the computer how to create, select, manipulate and arrange graphic objects used in computer illustrations. Students will utilize layout techniques, modify and reshape text, manage files and prepare their work for print output and electronic presentation. 92 contact hours.
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3.00 Credits
3 credits Prerequisite: GRA 1104C or permission of program director. This course explores advanced vector image processing techniques. Students will learn how to prepare images for various output venues, including print, Web and multimedia publishing. Students will learn through the use of the computer how to create, select, manipulate and arrange graphic objects used in advanced computer illustrations. Projects focus on design, color management, image and texture creation, and special effects. Software used by professional media developers to create images for digital media applications will be used in this class. 47 contact hours.
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