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Course Criteria
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0.00 - 3.00 Credits
3 Credits A comparative study of different programming paradigms. Students program in several languages chosen to illustrate the essential features of the paradigms studied. Formal language concepts are also introduced. Prerequisites: CS 222, CS 225.
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0.00 - 3.00 Credits
3 Credits Introduction to computer graphics, algorithms, graphics programming, graphics design, use of graphic packages, and applications of computer graphics to aviation, business, and scientific problems. A term project involving a graphics programming application may be assigned. Prerequisites: MA 241 and a proficiency in implementation language.
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0.00 - 3.00 Credits
3 Credits This course is an advanced course in the C programming language and the UNIX programming environment and provides basic information about the general principles of operating systems. It begins with an introduction to the UNIX operating system, followed by an in-depth study of the C programming concepts and techniques in the UNIX environment. In addition, topics such as the function and structure of operating systems, process management, memory management, concurrency, UNIX system programming, and UNIX programming tools will be covered. Prerequisite: CS 225 or equivalent experience in programming.
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0.00 - 3.00 Credits
3 Credits Introduction to the basic aspects of modeling and simulation. Topics include statistical models, queuing theory, random variate generation, simulation languages, object-oriented programming, graphic output with animation, design and analysis of experiments, and verification and validation of simulation models. A term project involving the simulation of an element of aviation or aerospace may be assigned. Prerequisites: MA 222 or MA 412, a proficiency in computer programming, and junior/senior standing.
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0.00 - 3.00 Credits
3 Credits This course covers strategies, mathematics, implementations, and performance properties of fundamental algorithms employed in computer science. Prerequisites: CS 315 and MA 242 or permission of instructor.
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0.00 - 3.00 Credits
3 Credits This course introduces Computer Science students to several important aspects of how humans use computers and how software is designed for usability. Students are introduced to usability issues, graphical systems, and graphical interfaces. Prerequisite: SE 320 or permission of the instructor.
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0.00 - 3.00 Credits
3 Credits Development, structure, and functions of operating systems; demand service models; development of concurrent models. Prerequisites: CS 225 and junior standing.
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0.00 - 3.00 Credits
3 Credits This course introduces Computer Science students and other engineering majors to areas of software and computer science that pertain to networks and network-based computation. Prerequisites: CEC 320 and CS 317 or permission of instructor.
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0.00 - 3.00 Credits
3 Credits The course will start with an overview of the larger context of information security, including the "softer"aspects of personnel and operational security, and then delve into the technical basis and practical difficulties of COMPUSEC itself. This course is intended to be a required course in an Information Security minor or a technical elective for students majoring in Computer Science or Computer Engineering. Prerequisites: CS420 or consent of the instructor. Junior status or consent of the instructor.
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1.00 - 3.00 Credits
3 Credits Introduction to microcomputers and microcontrollers, effect of the microprocessor on the system, memory, and microcomputer input/output methods. The subject of interface components and their characteristics, designing interface components, interfacing to standard buses and peripherals. Interface layout and construction. Interface software design and implementation. Prerequisite: CS 320 or equivalent.
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