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Course Criteria
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3.00 Credits
Provides an overview of the development of interactive, computer-based media for presentational or instructional use. Selection of appropriate media, screen design, user interfaces, branching techniques, and other design aspects will be illustrated using a hands-on approach. Basic multimedia concepts will be addressed, including: production, authoring and authoring tools, software and hardware selection, media preparation and presentation. Differential tuition rates apply. See Tuition and Fees web page for rate listings at www.aims.edu/student/cashier/tuition. Three credits.
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3.00 Credits
Further examines LightWave's Layout program with an emphasis on animation and animation techniques. It also touches on LightWave`s Layout program for setting up scenes with advanced procedural texture maps and lighting. Prerequisite(s): MGD 155 or permission of instructor. Differential tuition rates apply. See Tuition and Fees web page for rate listings at www.aims.edu/student/cashier/tuition. Three credits.
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3.00 Credits
Provides an opportunity to combine several draw and paint applications into one design and layout class. Students will explore advanced techniques in creating and designing computer art. Prerequisite(s): MGD 111 and MGD 112. Three credits.
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3.00 Credits
Examines development of 3D animation from a production standpoint. The process of transforming conceptual designs into actual projects is explored. Students study the management function of those tasks associated with the business end of development. The student will produce a 3D animation project. Three credits.
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3.00 Credits
Stresses web site development and usability issues, as well as, preproduction, production and post-production concepts. Students will prepare project evaluations, objectives and analysis reports, project budgets and time-lines, content outlines, storyboards, and flow charts. Students will also examine interactive interface design for several Web applications. Projects will vary from semester to semester. Three credits.
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3.00 Credits
Continues design and production techniques with further instruction in computer file set-up and creation of camera-ready art. Use of black and white and spot color for a variety of design projects. Prerequisite(s): MGD 256 or permission of instructor. Three credits.
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3.00 Credits
Covers advanced study in design and production techniques and processes, including use of full color for publication design and book formats, advertising campaigns, business reply mail, promotional items, and editorial design. Prerequisite(s): MGD 260 or permission of instructor. Three credits.
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3.00 Credits
Introduces students to all aspects of DVD authoring: covering source acquisition, DVD production, interface design, organization, management and appropriate DVD output solution. Differential tuition rates apply. See Tuition and Fees web page for rate listings at www.aims.edu/student/cashier/tuition. Three credits.
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3.00 Credits
Explores more advanced features of game design. Students examine such things as integration of mainline code, subroutines and interrupts into game structure. I/O structure, playtesting and distribution are emphasized. Three credits.
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3.00 Credits
(Formerly titled "Commercial Art Business")Presents a guide to freelance work and a study of business practices and procedures and models unique to creative occupations (graphic design, web design, animation, fine arts). Discussion includes determining charges, business forms, business planning, tax structure, licenses and registration, self-promotion (resume, website, portfolio, business identify package) and Copyright Protection. Course may include visits by professionals in the field and discussion of career opportunities in a quickly changing career field. Three credits.
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