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Course Criteria
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3.00 Credits
Introduces students to game design from conceptual development and functionality, through production of a virtual world prototype. Students examine such things as character registration, in-betweens, inking and clean up used for creating real-time game environments. Storytelling and visual metaphor development are emphasized. Three credits.
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3.00 Credits
Offers advanced study of digital video imaging concepts using digital video cameras. Heavy emphasis is placed upon media aesthetics and the creative integration of sight, sound, and motion in student projects. Prerequisite(s): RTV 269 or permission of instructor. Three credits.
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3.00 Credits
Develops and reinforces image composition techniques learned in Adobe Photoshop I, MGD 111. Fundamentals are continuously reinforced as new design techniques are introduced. Prerequisite(s): MGD 111 or permission of instructor (Students may enroll in MGD 111 and MGD 211 in the same semester, but courses may not be taken concurrently). Three credits.
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3.00 Credits
Enables the student to continue development of electronic drawing skills through practice and use of state of the art illustration software. Prerequisite(s): MGD 112 or permission of instructor (Students may enroll in MGD 112 and MGD 212 in the same semester, but courses may not be taken concurrently). Three credits.
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3.00 Credits
Explores in detail the electronic pre-press process. Students examine steps for preparing a digital file for trapping, output considerations and proofing techniques. Creating effective electronic designs and efficient use of today`s software programs are also covered. Three credits.
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3.00 Credits
Concentrates on the high-end capabilities of Adobe Acrobat Professional software as a document conversion, presentation, form generation, secure document delivery, and press production tool. Students explore a wide range of techniques that can be applied to the web, graphics, interactive and presentation multimedia, commenting workflows, and print media. Adobe Acrobat Professional allows student to bridge the paper-to-digital divide-simply, powerfully, and securely. Three credits.
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3.00 Credits
Explores in-depth Maya's animation techniques. Also, the student will be exposed to rigging characters for animation. Prerequisite(s): MGD 119. Three credits.
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3.00 Credits
Expands on previously learned fundamentals of HTML introducing cascading style sheet. DHTML, JaveScrips and CGI forms. Color usage and interface design principles are emphasized in this course. In this course we'll examine Web sites that employ more complex structures, optimal site architecture and navigation necessary for larger and more complex sites. Prerequisite(s) MGD 141 or permission of instructor. Three credits.
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3.00 Credits
Stresses the complex creation of 2D animated motion graphics concentrating on the prior skills learned and the use of scripting and behaviors. Students will create motion graphics using these skills and apply them to web sites. Web site justification of motion graphics will be stressed, appraised, and weighed. Prerequisite(s) CSC 116 (recommended) or CSC 150, and CWB 110 & MGD 143 or permission of instructor. Three credits.
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3.00 Credits
Provides a broad-based overview of current trends and issues in multimedia development and related industries. The class format will include lectures, readings, demos, discussion, research, projects, and a final student presentation. Course content changes each semester. May include topics such as voice/data/video integration, virtual environments, broadband, streaming media architectures, telco/CATV/satellite technologies, network-based applications, using technology for building community, wireless technology, current thinking in human factors and usability, XML and the semantic web, groupware and collaborative tools, pervasive computing, and others. Prerequisite(s): ENG 121 or ENG 122 or ENG 131. Three credits.
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