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Course Criteria
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3.00 Credits
3 Semester Hours Descriptions of mathematical systems that have been used for enciphering and deciphering information, and a study of the context in which these systems arose. Lecture, 3 hours. Prerequisite: MATH 101 or higher, or placement into MATH 106 or higher.
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3.00 Credits
3 Semester Hours Introduction to data types, information structures, and algorithms. Topics include: collection classes and interfaces for sets, lists, stacks, queues, and dictionaries; implementation techniques such as arrays, linked lists, and effi cient tree structures; introduction to computational complexity; elementary sorting; hashing. Lecture, 3 hours. Prerequisite: A grade of C (2.0) or better in CMSI 185.
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3.00 Credits
3 Semester Hours Algorithm paradigms, with an emphasis on combinatorial search. Topics include: generating combinatorial objects; greedy methods; dynamic programming; randomized algorithms; modern heuristics such as genetic programs and simulated annealing; advanced sorts and order statistics; cake-cutting and fair division; graph algorithms; computational geometry. Lecture, 3 hours. Prerequisite: CMSI 281.
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3.00 Credits
3 Semester Hours Basic principles of computer systems. Topics include: data representations, instructions and instruction formats, assemblers and assembly languages, linking and loading, process execution, interrupt and device-handling, fi le management, and mixed-language programming. Lecture, 3 hours.
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1.00 - 3.00 Credits
1-3 Semester Hours
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1.00 - 3.00 Credits
1-3 Semester Hours
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3.00 Credits
3 Semester Hours A detailed study of the design and use of internetworking technologies in modern digital communication systems. Topics include: routing and control protocols, signalling, multicasting, OSI model, sockets, IPv4, IPv6, UDP, TCP, ARP, ICMP, IGMP, Mobile IP, DNS, SMTP, FTP, VoIP, and HTTP. Lecture, 3 hours. Prerequisite: CMSI 284.
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3.00 Credits
1-3 Semester Hours The design, construction, and management of an online information system. Experience will be gained producing an in-use online system with emphasis on stability and usability for the target audience. Consent of instructor required. This course may be repeated for up to 3 semester hours of credit.
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3.00 Credits
3 Semester Hours Introduction to interaction design and human-computer interaction, with equal emphasis on 1) learning how to design and evaluate interaction architectures and 2) learning how to use existing frameworks to implement such architectures. Topics include: interaction guidelines, principles, and theories; usability engineering; the model-view-controller (MVC) paradigm; and current frameworks such as Swing, GLUT, and Cocoa. Lecture, 3 hours. Prerequisite: CMSI 281.
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3.00 Credits
3 Semester Hours Introduction to interactive computer graphics, emphasizing raster-scan techniques. Topics include the design and use of graphics packages and standards such as OpenGL and Java2D, graphics engines, animation, three dimensional modeling, computational geometry, shading, and ray tracing. Lecture, 3 hours. Prerequisite: CMSI 281.
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