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Course Criteria
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4.00 Credits
Special studies in painting utilizing particular faculty interests and/or special departmental facilities. Exact nature of course is specified in the Department of Art syllabus. Integration of non-painting media (i.e., installation pertaining to current painting issues, digital media, and photography).
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4.00 Credits
A project based course with an emphasis on technical skills within the digital media arts context. Topics may include telecommunications, wireless, database aesthetics, networks, interactivity, digital 3D, virtual reality, immersive environments, algorithmic aesthetics, visualization, media theory and others. Topic to be determined by instructor.
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4.00 Credits
Develops student knowledge and proficiency of material and method, cultivating both manual and conceptual skill levels in three-dimensional practices. Course focus varies by quarter, but may include mold-making, casting, metal fabrication, foundry, and related kiln practices.
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4.00 Credits
Advanced study of new forms and spatial practices. Individual projects may encompass formal sculptural practices as well as investigations that engage new and alternative technologies such as data-driven forms, alternative architectures, interactive media, cyber/nano/nuero/bio forms and virtual environments. Course content detailed in syllabus each quarter.
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4.00 Credits
Develops skills in reading, interpreting, and visualizing 3D objects and spaces by offering exercises in sketching, perspective, orthographic projections, isometric drawings, and manual rendering practices. Relevant for those interested in history of architecture, architecture, sculpture, and such spatial practices as installations of public art.
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4.00 Credits
Continued refinement of skills in service of ink and digital print production. Emphasis on the intermedia aspects of image and text and the sequential use of pictorial information. Areas of specific focus to include electronic multiples, relief printing, and artists' books.
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4.00 Credits
The investigation of imagination and visual communication. Students create image and/or text based projects using digital and hybrid tools, including digital drawing, photography, vector imaging. Project themes and methodologies include site-responsive public space art, and distributed multiples.
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4.00 Credits
An investigation of the book as an art form. Based on conventional media, artists' books encompass a variety of methods, techniques, and ideas. Assigned and self-directed projects using traditional and innovative practices, combining reading with pictorial and tactile experience.
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4.00 Credits
The development of independent, innovative projects that utilize digital or hybrid means to make images, including animation and projection, on surfaces. Projects may employ a variety of strategies in concept, production, and distribution.
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4.00 Credits
Continuing investigation into the challenges of two-dimensional representation. Course focus to depend on instructor, but may include structural and symbolic implications of the human form, historical and contemporary strategies of visual analysis, and exploration into experimental media.
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