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CS 156 ab: Learning Systems
9.00 Credits
California Institute of Technology
Introduction to the theory, algorithms, and applications of automated learning. How much information is needed to learn a task, how much computation is involved, and how it can be accomplished. Special emphasis will be given to unifying the different approaches to the subject coming from statistics, function approximation, optimization, pattern recognition, and neural networks. Part a Instructor: Abu-Mostafa; Part b Not offered 2012–13.
Prerequisite:
Ma 2 and CS 2, or equivalent.
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CS 156 ab - Learning Systems
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CS 159: Projects in Machine Learning and AI
9.00 Credits
California Institute of Technology
Students are expected to execute a substantial project in AI and/or machine learning, write up a report describing their work, and make a presentation. Not offered 2012–13.
Prerequisite:
Two terms from the “Learning & Vision” project sequence.
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CS 159 - Projects in Machine Learning and AI
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CS 171: Introduction to Computer Graphics Laboratory
12.00 Credits
California Institute of Technology
This course introduces the basic ideas behind computer graphics and its fundamental algorithms. Topics include graphics input and output, the graphics pipeline, sampling and image manipulation, three-dimensional transformations and interactive modeling, basics of physically based modeling and animation, simple shading models and their hardware implementation, and fundamental algorithms of scientific visualization. Students will be required to perform significant implementations. Instructor: Barr.
Prerequisite:
Ma 2 and extensive programming experience.
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CS 171 - Introduction to Computer Graphics Laboratory
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CS 174: Computer Graphics Projects
12.00 Credits
California Institute of Technology
This laboratory class offers students an opportunity for independent work covering recent computer graphics research. In coordination with the instructor, students select a computer graphics modeling, rendering, interaction, or related algorithm and implement it. Students are required to present their work in class and discuss the results of their implementation and any possible improvements to the basic methods. May be repeated for credit with instructor’s permission. Instructor: Barr.
Prerequisite:
Ma 2 and CS/CNS 171 or instructor’s permission.
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CS 174 - Computer Graphics Projects
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CS 176: Introduction to Computer Graphics Research
9.00 Credits
California Institute of Technology
The course will go over recent research results in computer graphics, covering subjects from mesh processing (acquisition, compression, smoothing, parameterization, adaptive meshing), simulation for purposes of animation, rendering (both photo- and nonphotorealistic), geometric modeling primitives (image based, point based), and motion capture and editing. Other subjects may be treated as they appear in the recent literature. The goal of the course is to bring students up to the frontiers of computer graphics research and prepare them for their own research. Not offered 2012–13.
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CS 176 - Introduction to Computer Graphics Research
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CS 177: Discrete Differential Geometry: Theory and Applications
9.00 Credits
California Institute of Technology
Topics include, but are not limited to, discrete exterior calculus; Whitney forms; DeRham and Whitney complexes; Morse theory; computational and algebraic topology; discrete simulation of thin shells, fluids, electromagnetism, elasticity; surface parameterization; Hodge decomposition. Instructors: Desbrun, Schröder.
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CS 177 - Discrete Differential Geometry: Theory and Applications
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CS 179: GPU Programming
9.00 Credits
California Institute of Technology
The use of Graphics Processing Units for computer graphics rendering is well known, but their power for general parallel computation is only recently being explored. Parallel algorithms running on GPUs can often achieve up to 100x speedup over similar CPU algorithms. This course covers programming techniques for the Graphics processing unit, focusing on visualization and simulation of various systems. Labs will cover specific applications in graphics, mechanics, and signal processing. The course will introduce the OpenGL Shader Language (GLSL) and nVidia’s parallel computing architecture, CUDA. Labwork will require extensive programming. Instructor: Barr.
Prerequisite:
Working knowledge of C. Some experience with computer graphics algorithms preferred, but not required.
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CS 179 - GPU Programming
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CS 180: Master’s Thesis Research
1.00 - 9.00 Credits
California Institute of Technology
No course description available.
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CS 180 - Master’s Thesis Research
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CS 181 abc: VLSI Design Laboratory
12.00 Credits
California Institute of Technology
Digital integrated system design, with projects involving the design, verification, and testing of high-complexity CMOS microcircuits. First-term lecture and homework topics emphasize disciplined design, and include CMOS logic, layout, and timing; computer-aided design and analysis tools; and electrical and performance considerations. Each student is required in the first term to complete individually the design, layout, and verification of a moderately complex integrated circuit. Advanced topics second and third terms include self-timed design, computer architecture, and other topics that vary year by year. Projects are large-scale designs done by teams. Instructor: Martin; Part c not offered 2012–13.
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CS 181 abc - VLSI Design Laboratory
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CS 185 abc: Asynchronous VLSI Design Laboratory
9.00 Credits
California Institute of Technology
The design of digital integrated circuits whose correct operation is independent of delays in wires and gates. (Such circuits do not use clocks.) Emphasis is placed on high-level synthesis, design by program transformations, and correctness by construction. The first term introduces delay-insensitive design techniques, description of circuits as concurrent programs, circuit compilation, standard-cell layout and other computer-aided design tools, and electrical optimizations. The second term is reserved for advanced topics, and for the presentation and review of mid-size projects, which will be fabricated in CMOS or GaAs technologies, and tested. Not offered 2012–13.
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CS 185 abc - Asynchronous VLSI Design Laboratory
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