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Course Criteria
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4.00 Credits
Experience Design will explore visual semiotics and the interaction between the viewer and the visual design. How metaphors can help to visually explain ideas to a user/viewer. A focus will be on using interaction design, information architecture, and user research. The application of research, analysis, and intuition.
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4.00 Credits
This course is a continuation of the topics introduced in GID 230 Introduction to Digital Design, which is based upon the Macintosh computer and the programs used in the graphics industry today. In GID 230, students learned the basics of digital design, which includes the development of technical, creative, aesthetic, and production knowledge and skill sets. This course will explore in more depth these skill sets, creation of raster graphics, vector graphics, layout design, and the correct use of professional computer applications to design and produce graphics and layouts. It will provide an understanding of the applications at a deeper level, both technical and creative, as well as the best practices for the production of graphics according to industry standards. In addition to expanding the depth and breedth of topics begun in the introductory course, there are other content areas that will be introduced, including simple raster and vector looping animation, mobile platforms for Photoshop and Illustrator, mobile-to-desktop workflow, and other mobile apps that can be used in graphic creation.
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4.00 Credits
This course focuses on intermediate-level design and development of interactive media experiences through current front-end technologies. These technologies include web, mobile, handheld, and wearable and immersive devices. Subjects include planning and concept development, prototyping, user experience, design, content management, and social media. Applications and scripting languages include HTML5, CSS3, JavaScript, and streaming and embedded platforms.
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1.00 - 4.00 Credits
Topics course in Graphic Interactive Design.
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1.00 - 3.00 Credits
Independent Study in Graphic Interactive Design
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4.00 Credits
Advanced studies in typography. The course will expand on GID 310 and the use of typography from practical to experimental. Typography is everywhere from print, to web, to time and motion. Students will further study and analyze typography to learn what is appropriate, and not, in design solutions. They will explore when clear communication is required, and when to use type to visually entertain.
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4.00 Credits
This course is an in-depth exploration of three of the most widely used programs in the graphics industry today: Adobe Illustrator and Adobe Photoshop and Adobe InDesign. By mastering these powerful programs, a designer will have the ability to create images and graphics and layout designs that are not only exceptional in color and quality, but also contain many special enhancements that will create the illusion of reality, enhance visual communication, and produce professional level designs. Students will learn advanced layout design techniques in Adobe InDesign by creating multi-page/panel projects that use both production and aesthetic components. Advanced aesthetic and technical skills will be learned and ultilized in the creation of vector graphics in Adobe Illustrator. Students will begin learning advanced techniques in Adobe Photoshop to create new raster graphics, create composites, and manipulate and enhance images. Since Adobe Photoshop is such a powerful program that has many different functions, it is not possible to address all the advanced techniques in this course (but will be continued in the Digital Design Studio class). Mobile-to-desktop workflow will be incorporated in various projects. Augmented Reality (AR) concepts and projects will be incorporated (which will include the use of Photoshop, Illustrator, and InDesign to create graphics and layouts and the Adobe Aero software to create the AR experience). New concepts to be introduced are the workflow involved in combining Adobe Illustrator and Adobe Photoshop files together into one seamless design for production, 3D creation and use in Photoshop and Illustrator, and InDesign interactivity (including creation of interactive single and multiple page designs with animation, interactive presentations, liquid layouts, etc).
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4.00 Credits
Digital Prepress includes all facets of a project from concept to print. Knowing how all of these processes fit together and how each step effects the next is essential for the graphic communicator. It is not only important to know how to use the computer applications to create a project for print, it is also important to know that what you have created is capable of being printed. This requires knowledge of the printing processes and materials and the impact they have on what is being created on the computer. This course is based upon the offset lithographic printing process and the digital prepress process that it uses. It utilizes Macintosh computers and the programs used in the graphics industry today.
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4.00 Credits
Digital Design & Production Studio is an advanced study in digital design and production techniques. It is the culminating course in the Digital Design and Digital Prepress course series. This course is designed to bring together all of the digital design/graphics and digital prepress knowledge already learned, prepare students for presenting projects and working with clients, and to continue the in-depth exploration of Adobe Photoshop begun in the GID 430 Advanced Digital Design course. Graphic communicators must be prepared to and comfortable with showing and explaining their projects to others (clients, employers, etc). They must also become comfortable with others critiquing their work and requesting changes to the project. The projects and presentations in this course are designed to help students become more comfortable with this aspect of the graphics industry. Students will work individually and in groups on projects that will require the use of the digital design (both layout and graphics) and digital prepress skills already learned. These projects are designed to simulate the real-world experience of working on projects for clients. Students will be assigned a company and will create various drafts of the assigned project based on 'client' feedback. Each of these project drafts will be presented to the class for critique and will need to be reworked based on the critique and the 'client' feedback until the desired final results are achieved.
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4.00 Credits
This course focuses on advanced interactive design and development of media experiences through current front-end technologies. Building on the foundation and responsive skills you learned in GID350, we will focus more deeply on developing your project with a higher level of attention to the aesthetics of your original designs, project management, and user experience concerns. You will work with contemporary prototyping tools, frameworks, and content management systems (CMS) to produce high quality, client-focused projects for your portfolio. You will learn the latest CMS tools for content, SEO, Analytics, commerce, and other commonly used technologies. We will explore emerging CMS tools that enable immersive experiences.
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