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Course Criteria
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4.00 Credits
This course is an inquiry into the nature of graphic design which, if used effectively and ethically, is a powerful visual tool. Inquiry includes: Visual problem-solving, introduction to typography, symbols, lettermarks, logotypes, publication design, information design, three-dimensional design, as well as client/designer relations, studio operations and production procedures.
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4.00 Credits
Computers are an important tool to the graphics industry and to the digital designer. They help visualize and create and communicate ideas and concepts. With the help of computers designers can generate infinite amounts of images, graphics, and designs. As important as they are, computers cannot generate the creativity and design that a person can; they just wait to be told what to do. They are a tool, just like pen and paper are tools, to be used by the designer. But just because someone can use a computer and graphics software does not make them a designer. It takes a skilled person, who is knowledgeable in all of the industry specifications and requirements, to begin and complete a professional graphics project. As technology advances, there needs to be knowledgeable and creative designers to effectively use these new tools. Technology will simply help to make the process more efficient and accurate and give designers more room to be creative. This course is one of the first steps on the road to becoming a skilled and professional designer. It is based upon the Macintosh computer and the programs used in the graphics industry today for the creation of raster graphics, vector graphics, and layout design. It will provide a basic understanding of the programs as well as the fundamentals for producing graphics according to industry standards.
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4.00 Credits
This course provides students with a strong foundation in the many ways to create, render, optimize, organize, and share contemporary interactive media content. Students will learn how to build and host web-based content and populate their websites with production projects that combine elements of image, sound, video, animation and immersive 360 content. Classes will involve hands-on experiences as well as lectures, demonstrations, and reading assignments.
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1.00 - 4.00 Credits
Special Topics in Graphic and Interactive Design. Course may be repeated as topic changes.
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4.00 Credits
This course will cover the fundamentals of typography as they relate to design. Beginning with the history and origins of the alphabet, to classic type families, to working with type measurements and terminology, concluding with contemporary typographic design. Traditional to experimental typography will be explored.
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4.00 Credits
A vast majority of designed works are systematic in nature rather than existing as a single-format piece. Visual systems and brand identity will begin with an introduction in designing these visual systems. From there it will explore how to create a brand identity and the implementation of the brand strategy.
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