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  • 3.00 Credits

    Introduction to descriptive and inferential statistics in the context of the health sciences. Covers data types, methods for summarizing and displaying data, measures of central tendency and variability, hypothesis testing including the analysis of variance and nonparametric techniques, correlation and regression. Students learn to use the statistical software package SPSS for data analysis.
  • 2.00 Credits

    The purpose of the Orientation to Technology, Art, and Design course at Bemidji State University is to introduce the School of Technology, Art & Design (The TAD School). Students will explore majors and minors, career options, and salary data for technology, art, and design-related careers. Students will also meet faculty and learn about available resources, clubs, and the junior and senior screening process. Students will become familiar with the facilities in The TAD School.
  • 2.00 Credits

    This course introduces students to classical and contemporary observational drawing techniques and drawing strategies. This class has an emphasis on the understanding of the formal language and the fundamentals of artistic expression. Projects direct observation of nature, still life, and the human form. Assignments are designed to improve drawing skills, engage creative problem-solving, as well as broaden students' knowledge of the cultural/historical relevance of drawing. Students will discuss, analyze, and critique their original drawings and 2D design work with a group of their peers using standard critique procedures. [Core Curriculum Goal Area(s) 6]; [BSU Focus: Performance and Participation]
  • 2.00 Credits

    This course is a foundation-level study of the elements of art and principles of design related to two-dimensional visual literacy. Students will explore the concepts of composition through guided projects and demonstrations, discovering a working creative process, an awareness of design in our culture, and awareness of current art and design issues. Students will experience both traditional and digital studio practices. Students will discuss, analyze, and critique their original drawings and 2D design work with a group of their peers using standard critique procedures. [Core Curriculum Goal Area(s) 6]; [BSU Focus: Performance and Participation]
  • 2.00 Credits

    This course is a foundation level study of the elements of art and principles of three-dimensional design. Students will use a variety of media and art techniques to explore three-dimensional design; form, line, plane, volume, mass, space, texture, light, and time. Projects emphasize a creative process for problem-solving in three dimensions, as well as a general knowledge of historical and contemporary design issues. Students will discuss, analyze, and critique their original drawings and 2D design work with a group of their peers using standard critique procedures. [Core Curriculum Goal Area(s) 6]; [BSU Focus: Performance and Participation]
  • 2.00 Credits

    This course introduces the idea of rough sketching as a communication tool rather than a fine art. Designers can easily find inspiration at any moment. Napkin sketches represent the visualization of spur of the moment inspiration, allowing for the rapid exploration of thoughts and ideas. This approach to drawing aids the expression of feelings, ideas, and even philosophies to others. It is a process that illustrates how people think, what is important to them, and the spirit of their thoughts. This communication tool is often the basis for turning ideas into more meaningful works of art and design. [Core Curriculum Goal Area 6]
  • 2.00 Credits

    In this course students will use Adobe Illustrator for the creation and manipulation of vector graphics. Topics will include: file formats, resolution, illustration and color systems. This course introduces and explains software skills where they would naturally fall into a project workflow. The project-based approach employed in this course gets students an in-depth understanding of the software through step-by-step instructions through every phase of a project.. When students complete the projects in this class, they will have a substantial body of work that should express their understanding of the Adobe Illustrator software.
  • 2.00 Credits

    In this course students will use Adobe Photoshop for the creation and manipulation of raster graphics. Topics will include: file formats, resolution, illustration and color systems. This course introduces and explains software skills where they would naturally fall into a project workflow. The project-based approach employed in this course gets students an in-depth understanding of the software through step-by-step instructions through every phase of a project. When students complete the projects in this class, they will have a substantial body of work that should express their understanding of the Adobe Photoshop software.
  • 2.00 Credits

    This course will explore digital photography and imaging techniques with special application to art, design and communication, with an emphasis put on understanding the control and effects of light. Projects will address a range of design, aesthetics, and conceptual issues fundamental to the art of digital photography. Strong emphasis is on the development of both a technical foundation and a critical awareness of the medium as a creative tool. Students will discuss, analyze, and critique their original drawings and 2D design work with a group of their peers using standard critique procedures. [Core Curriculum Goal Area(s) 6]; [BSU Focus: Performance & Participation]
  • 3.00 Credits

    Students will learn to thoroughly plan, design, and deliver a successful live presentation that is human-centered and effective. This course focuses on delivering meaningful presentations with self-awareness, creativity, intentionality, and an authentic personal voice. Students investigate motivation and self-expression. Students will learn to organize, prepare, practice, and deliver short and long-form presentations. This course will introduce students to the theory and practice of visual rhetoric, the art of creating persuasive presentations and delivering them with confidence. [**Core Curriculum Goal Area 1]
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