Course Criteria

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  • 3.00 Credits

    College: College of Education-Human Ser Department: Criminal Justice Credit Hours: 3 Under the guidance of criminal justice program faculty, students are required to acquire an agreement between the student and a criminal justice agency for the purpose of conducting a research project for the agency for which the agency has a need, or conduct a study of an issue being faced by the agency. Requires: Graduate status and Criminal Justice students only Typically Offered On Demand
  • 3.00 Credits

    College: College of Education-Human Ser Department: Criminal Justice Credit Hours: 3 This course has a lecture with 3 hours. Designed to review key areas of concentration taught in the program including criminal justice core courses, research and evaluation, and managerial skills. By reviewing the key concepts of these major areas, the student will be prepared for the end of the term comprehensive exam. Requires: Graduate status and Criminal Justice students only Typically Offered Spring, Summer
  • 1.00 Credits

    College: College of Prof- Tech Studies Department: Professional-Tech Studies Credit Hours: 3 This course has a lecture with 2 hours. This course has a lab with 2 hours. Students use 3D computer software to learn the fundamentals of modeling, texturing, lighting, animation, and rendering. Students are expected to read, write, discuss, research, and explore the application of 3D modeling and animation to a wide range of industries and projects. This is a heavily project-based class that builds to a short animated video. Typically Offered Fall and Spring.
  • 3.00 Credits

    College: College of Prof- Tech Studies Department: Professional-Tech Studies Credit Hours: 3 This course has a lecture with 2 hours. This course has a lab with 1 hours. Foundations of twodimensional graphic communication are explored in what is primarily a traditional media (pen and paper) and design course. Students will learn and demonstrate fundamental design concepts, research ideas for visualization, create and manipulate images for presentation, develop concept art for production, and compile elements into a presentable format. Typically Offered Fall Only
  • 3.00 Credits

    College: College of Prof- Tech Studies Department: Professional-Tech Studies Credit Hours: 3 This course has a lecture with 2 hours. This course has a lab with 1 hours. This course explores the basics of storytelling and screenwriting. Topics included are character development, beat outlining, concept pitching, and conversations with industry professionals. Students will be required to read supporting material, view media for discussion, create and pitch story concepts, and develop a final screenplay. Typically Offered Fall Only
  • 3.00 Credits

    College: College of Prof- Tech Studies Department: Professional-Tech Studies Credit Hours: 3 This course has a lecture with 2 hours. This course has a lab with 1 hours. This course covers the fundamentals of creating a 3D project. Topics included are 3D computer applications, 2D visualization and drawing, traditional modeling techniques, spatial design, temporal influence, development tools, image and animation formats, and delivery solutions. Typically Offered Spring Only
  • 3.00 Credits

    College: College of Prof- Tech Studies Department: Professional-Tech Studies Credit Hours: 3 This course has a lecture with 2 hours. This course has a lab with 1 hours. This course covers foundations in designing and making interactive software. Students will explore the entire game creation process to develop a successful game. Topics included are brainstorming, story boarding, scripting, game balancing, player motivation, level design, non-linearity, input/output, play testing, interactive game history and types of games. Typically Offered Spring Only
  • 3.00 Credits

    College: College of Prof- Tech Studies Department: Professional-Tech Studies Credit Hours: 3 This course has a lecture with 2 hours. This course has a lab with 1 hours. This course covers the fundamentals of constructing and editing a digital-based video. Topics included are cinematography, video storytelling techniques, pacing, editing, compression/decompression techniques (codecs), video file formats, soundtracks and sound effects, title screens and overlays, menu systems, and DVD authoring. Requires: VISD 216 or GRDE 216 with a grade of D- or better. Typically Offered Spring Only
  • 3.00 Credits

    College: College of Prof- Tech Studies Department: Professional-Tech Studies Credit Hours: 3 This course has a lecture with 2 hours. This course has a lab with 2 hours. Students use animation techniques to articulate and communicate sales reports, point of purchase displays, an information video, cartoon or a process simulation. Using computer animation software, students work with timing effects, from manipulation, color cycling, film loops, palette transitions, sound files and other animation components. Typically Offered Fall, Spring, Summer
  • 3.00 Credits

    College: College of Prof- Tech Studies Department: Professional-Tech Studies Credit Hours: 3 This course has a lecture with 2 hours. This course has a lab with 1 hours. Computer generated graphics to include terminology, techniques, and application of computer aided design (CAD) to engineering, tool design, architecture, and electronics. Two dimensional design drafting is stressed. Typically Offered Fall, Spring, Summer
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