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Course Criteria
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3.00 Credits
An elementary programming course in the BASIC programming language, designed for the student with no prior experience in data processing.
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4.00 Credits
3 hours lecture; 2 hours laboratory Basic concepts in programming, and introduction to the object paradigm. The course introduces the concept of the object paradigm and teaches how to design and implement simple programs in an object-oriented language. The course also covers the basics of how to use a computer and basic software tools, including libraries of components, in the process of developing programs.
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4.00 Credits
3 hours lecture; 2 hours laboratory Prerequisites: CIS 180 Software development using advanced object paradigm concepts. This course introduces threads, networking, and exception handling and covers in depth the advanced topics of object paradigm such as inheritance and polymorphism. These concepts are introduced in the context of developing software using software tools including the libraries of components.
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4.00 Credits
3 hours lecture; 2 hours laboratory Software development using advanced object paradigm concepts of inheritance and polymorphism. Introduction to concurrency, and faulty tolerance. Developing software using software tools including the libraries of components. Comparison of procedural and object paradigms. Introduction to programming with multiple processes and with exception handling.
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4.00 Credits
3 hours lecture; 2 hours laboratory Prerequisites: CIS major Procedural Programming (C/C++) under Unix. Data types, variable declarations, arithmetic expressions, conditional statements, macros, function prototypes, standard libraries, file processing, pointers, structures, unions, and dynamic memory management are discussed. Unix file system, shell scripts, input/output redirection, piping, programming with standard I/O, and unix system calls are covered.
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3.00 Credits
Conditions and hours to be arranged Prerequisites: Permission of the instructor, department chairperson, and college dean Study under the supervision of a faculty member in an area covered in a regular course not currently being offered.
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3.00 Credits
An introduction to the technology issues in e-commerce. This course covers major types of e-commerce, the technology infrastructure of e-commerce, e-commerce web sites, security and encryption in e-commerce, payment systems, and B2B e-commerce technologies. Case studies on current e-commerce companies are used to gain insight on related issues. This course is intended to provide students from different majors with an overview and also necessary details of e-commerce technologies. No technical background is assumed.
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3.00 Credits
Basic digital circuits, data representation and transfer, register transfer logic, memory organization and design. Finite state machine as a control implementation. Distributed control; microprogramming. Methods of analysis and synthesis of digital systems. Problem of interfacing. I/O organization.
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3.00 Credits
Moving from building attractive Web Pages to building fundamentally sound and effective Web Sites. This course extends basic Web page development ideas to constructing effective Web sites through hands-on exercises. The course will cover - design conception through storyboarding, navigational flow and fundamentals of well-designed Web sites. A continuation into the theory and application of creating web pages using advanced HTML features while introducing DHTML, XML and JavaScript to extend the student’s knowledge of Web page development. Working with the JavaScript objects and events will be a major basis of this course. The course will also focus on the use of multimedia to create and to create and maintain state-of -the art web sites.
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3.00 Credits
A course designed to give the student familiarity with digital computer methods and programming with emphasis on Fortran.
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