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Course Criteria
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4.00 Credits
Offers freehand drawing instruction. Focuses on developing a formal understanding of the structure of objects and figures as well as increased dexterity with a variety of drawing tools. Includes experiments with materials such as wash, charcoal, and pencil.
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1.00 Credits
Introduces skills and software used in animating 2D and 3D images, graphics, and forms. Basics of key framing, layering, parenting, 3D modeling, surfacing, and rigging are explored in this technology workshop.
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4.00 Credits
Presents an introductory studio course in the fundamental techniques of painting. Formal problems in the study of color, light, space systems, form, and composition establish the foundation for more individual creative expression. Uses critiques and slide lectures as needed.
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4.00 Credits
Offers an introductory lecture/studio course clarifying basic principles, language, and concepts inherent in visual language systems. Concentrates on two-dimensional media including photography, painting, video, and film as related to the fundamentals of composition, space relationships, effects of color, form, pattern repetition, structure, figure-ground relationships, balance, and unity.
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4.00 Credits
Continues ART U130. Explores three-dimensional form. Examines principles including mass, volume, line, plane, and texture. Introduces basic materials and structure through constructing models and prototypes. Presents sequential exercises with simple eye/hand skills and form recognition. Explores complex projects that require an understanding of context, content, and developing original forms.
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4.00 Credits
Explores time-based art and design media in an introductory lecture/studio format. Investigates kinetics, interactivity, video, animation, sound, and a mixture of media in nontraditional contexts. Assignments introduce concepts for communication utilizing live, recorded, linear, and nonlinear time techniques.
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1.00 Credits
Introduces skills and software used in animating 2D and 3D images, graphics, and forms. Basics of key framing, layering, parenting, 3D modeling, surfacing, and rigging are explored in this technology workshop.
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4.00 Credits
Explores the design and creation of interactive art and design projects in an introductory lecture/studio format. Examines traditional, historical, and contemporary examples of interactive art and design. Offers students an opportunity to explore interaction through creating interactive installations, games, and Web-based projects.
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1.00 Credits
Introduces skills and software used in creating basic Web-based content. This technology workshop introduces software using HTML and style sheets such as Adobe Dreamweaver.
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4.00 Credits
Covers all aspects of photography in a combined lecture/lab course format including the invention of photography, optics, black-and-white and color processing and printing, digital imaging, and computer output.
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