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Course Criteria
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4.00 Credits
The second course in the two-course computer animation sequence, introducing students to advanced three-dimensional modeling and animation techniques and preparing them for independent computer animation production work. Continues to develop skills acquired in computer animation, including modeling, texturing objects, composing and lighting scenes, animating, dynamics, rendering, and postproduction compositing. Prerequisite: VM 261. (Spring semester)
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4.00 Credits
Intermediate course in black-and-white photography designed to present a variety of "ways of seeing" by examining frame, tone, pointof view, scale, time, and sequence. The student must have access to a camera with adjustable speed and aperture. Prerequisite: VM 265.
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4.00 Credits
Provides a basic introduction to the elements of electronic, digitally realized, and manipulated photography. Students learn computer-related input and output devices for photographic imaging, and create work produced on the page as well as on the screen. Addresses the need to understand the potential for the computer manipulation of photo-real images in design and illustration, as well as the introduction of the computer as a tool within the context of traditional camera and darkroom photography. Prerequisite: VM 265. (Semester varies)
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4.00 Credits
Explores digital color photography and printing in developing two semester-long projects: a color inkjet book and large-scale prints. Discussion of color theory from pigment and silver subtractive color to digital additive color space as well as monitor and projectors. Lens-based color imaging is explored in order to learn about color and paper profiling scanning, digital cameras and the technology and differences between various input and output equipment. Prerequisite: VM 366. (Semester varies)
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4.00 Credits
Focuses on strategic thinking, planning, organization, and implementation of media projects from conception (pre-production) through release/distribution/exhibition (theatrical, non-theatrical, digital, web). Includes acquiring fundamental skills and a working knowledge of business math, business plans, intellectual property and copyright basics, grant writing and resources, and current trends in advertising, marketing, and press package materials. Prerequisite: VM 230 or VM 240 or VM 241 or VM 250 or VM 260.
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4.00 Credits
Examines a director's preparation in detail, with particular emphasis on forming creative approaches to the script, as well as image and sound design. Production and post-production strategies are also addressed. Prerequisite: VM 230 or VM 240. (Semester varies)
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4.00 Credits
Develops skills in directing actors in dramatic performances for the screen. Students are taken step by step through the directing process with a particular emphasis on research and visualization, as they learn how to plan and direct narrative sequences. Prerequisite: VM 230 or VM 240 or VM 241.
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4.00 Credits
Exploration of interactive media, including consideration of conceptual, aesthetic, and technical concerns. Technologies covered include interactive web elements, databases, DVD/ CD-ROM production, and an introduction to programming. Prerequisite: VM 260.
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4.00 Credits
Furthers understanding of and ability to work with medium- to long-format post-production processes through editing assignments in film and video, along with critical examination of completed motion pictures. Prerequisite: VM 230 or VM 240 or VM 241.
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4.00 Credits
Develops skills necessary to produce documentary productions in video or film. Covers production processes from story development through all the production phases. Practical considerations of production are balanced with theoretical debates on the legal and ethical responsibilities of those who document others. Prerequisite: VM 230 or VM 240. (Spring semester)
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