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Course Criteria
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3.00 Credits
3 hours An introduction to basic theories of the formal and expressive elements of design and their visual and social implications.
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3.00 Credits
3 hours An introduction to and development of color theory in visual art applications. Various historical color theory concepts will be introduced. Synthesis of these ideas will occur as students work in a variety of media and activities.
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3.00 Credits
3 hours A comparative study of the arts with a concentration on the visual arts of the ancient and nonwestern world from the prehistoric to the Renaissance. Selected works will be examined through visual presentations, lectures, and readings. Students enrolled in this course are required to attend a prescribed number of exhibitions, concerts, guest lectures, and/or other cultural presentations which occur throughout the campus outside the regular class time. This attendance requirement, which will be stated in writing at the beginning of each term, is considered to be an integral component of the liberal arts education provided by North Georgia College & State University. NOTE: Successful completion of ART 2510 fulfills the three-hour fine arts requirement in Area C of the core curriculum for the non-visual art major.
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3.00 Credits
3 hours A comparative study of the arts with a concentration in visual arts from the Renaissance to current trends. Selected works will be examined through visual presentations, lectures, and readings. Students enrolled in this course are required to attend a prescribed number of exhibitions, concerts, guest lectures, and/or other cultural presentations which occur throughout the campus outside the regular class time. This attendance requirement, which will be stated in writing at the beginning of each term, is considered to be an integral component of the liberal arts education provided by North Georgia College & State University. NOTE: Successful completion of ART 2520 fulfills the three-hour fine arts requirement in Area C of the core curriculum for the non-visual art major.
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3.00 Credits
3 hours A study of the art, artifacts, architecture, and environments from cultures worldwide. Particular focus will be given to artistic forms, concepts, and motivations that differ from those found in Western/European artistic traditions. Stylistic similarities and differences within the art of each culture will be explored, and comparative analyses of artistic expression in various cultures will be made. Students will be introduced to issues and approaches in the study of visual and material culture history, including visual literacy and aesthetic appreciation, social and historical contexts of art and its making, and the formal and chronological development of cultural styles. NOTE: Successful completion of ART 2530 fulfills the three-hour fine arts requirement in Area C of the core curriculum.
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3.00 Credits
3 hours Prerequisite: Art 1010 or permission of head of the Department of Fine Arts. Draftsmanship development and individual interpretation of ideas are emphasized. Study may include drawing the live model. Classroom critiques will allow students to analyze and discuss the work of self and peers.
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3.00 Credits
3 hours Organization of ideas and technical problems in painting. Students may use a variety of media, including watercolor, acrylic, and oil. Classroom critiques will allow students to analyze and discuss the work of self and peers.
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3.00 Credits
3 hours Organization of ideas and technical problems in sculpture. Materials appropriate to various sculptural approaches and use of tools and processes will be chosen, such as clay, plaster, wood, and stone.
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3.00 Credits
3 hours Organization of ideas and technical problems in printmaking. Processes may include engraving, collograph, embossing, lithography, and other trends in printmaking.
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3.00 Credits
3 hours An introductory course in graphic technology that meets requirements for basic computer literacy for all studio and art education art majors. This course is an exploratory course to address current hardware and software for existing and emerging computer graphic technology.
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