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Course Criteria
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3.00 Credits
Introduction to concepts, methods, and current practice of object oriented design and analysis. Topics include the study of the Unified Modeling Language (UML), which has become an industry standard notation. UML topics will include use cases, diagramming notation (class, object, sequence and object state diagrams. Students will use UML to design and implement individual and small group projects. Additional topics include understanding Design Patterns in building applications.
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3.00 Credits
Introduction to different paradigms for creating software that can reason, access a knowledge base, handle uncertainty,learn, communicate, perceive and act.
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3.00 Credits
Introduction to different paradigms for creating software that can reason, access a knowledge base, handle uncertainty , learn, communicate, perceive and act.
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0.00 - 3.00 Credits
Computer security theory and practice fundamentals including methods of attack, defending against attacks, privacy vs. security, methods of encryption, authentication, writing secure code, web security, and network security.
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3.00 Credits
Computer security theory and practice fundamentals including methods of attack, defending against attacks, privacy vs security, methods of encryption, authentication, writing secure code, web security, and network security. Graduate students will be given an extra assignment determined by the instructor that undergraduates will not be required to do.
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3.00 Credits
The fundamental concepts of database management systems (DBMS) including logical and physical database organization, date models and design issues. Emphasis will be placed upon the relational data model including design and implementation using commercial database systems.
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3.00 Credits
The fundamental concepts of database management systems (DBMS) including logical and physical database organization, date models and design issues. Emphasis will be placed upon the relational data model including design and implementation using commercial database systems.
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3.00 Credits
No course description available.
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3.00 Credits
No course description available.
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3.00 Credits
Course covers fundamentals of the theory of computer graphics, including raster systems, 3D viewing, illumination, shading and solid modeling. A standard computer graphics language is also introduced in cooperating with the learning of the theory.
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