Course Criteria

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  • 4.00 Credits

    An advanced studio production course that investigates and develops skills and knowledge in, 3D computer modeling for game graphics, game asset and animation clip development, coding for interactive content and game engines, and content for virtual and augmented reality. The course will also cover character rigging, surface texturing and digital lighting as it applies to games and interactivity. The integration of content into game engines and the distribution of content along with multiplayer experiences will be covered. Laboratory fee required.
  • 4.00 Credits

    An advanced studio production course that investigates and develops skills in, simple script writing, directing, choreography, and animation in the area of motion capture for film, games, computer simulations, and interactive media. Computer character design and computer character rigging will be a component to facilitate original creative outcomes. This course offers the opportunity for students to offer professional services to the community in the form of motion capture data. It also seeks to prepare students to work with dancers, performers, athletes, and actors in their animation, VFX and game development careers. Prerequisite FMX-217
  • 4.00 Credits

    A studio production course that introduces students to digital visual effects (VFX) for film, animation, new media and television. Through hands-on creative VFX assignments students will gain basic skills, including: compositing, keying, matchmoving, rotoscoping, camera projection and basic 3D Animation. Students will learn how visual effects have evolved globally, and are used in the gamut of productions from cutting edge music videos to groundbreaking films and documentaries. Students will create portfolios of their own work through the exploration of contemporary VFX techniques used within the professional and independent industry. Laboratory fee required.
  • 4.00 Credits

    A studio/production course that covers the aesthetics and techniques of motion picture cinematography through hands-on demos and assignments. Instruction includes camera operation with in-class workshops utilizing  Canon DSLR, RED Scarlet and Blackmagic cameras, inter-changeable lenses, filters, lighting, diffusion screens, car-mounts and support systems. Underwater cinematography, macro cinematography, time lapse, and other specialized techniques will be covered. Through this course students will creatively explore the principles of cinematography including, composition, exploring the X and Z axis, use of light, color theory, depth of field, and more. Laboratory fee required.
  • 4.00 Credits

    A studio production course that will encourage experimentation and innovation in sound design for motion pictures, animation, and new media. Instruction and assignments will include techniques in location and studio recording, audio post-production, including ADR, sound effects editing, and mixing that can be applied to a wide array of media - from films, to mobile applications, to audio installation. Laboratory fee required.
  • 4.00 Credits

    A studio production course that explores the roles in the creative decision-making processes of the director, cinematographer and production designer. It emphasizes the technical, administrative and communication skills that provide the means for successful realization of drama, television, documentary and new media projects. The aim is to develop a wide range of skills necessary for effective performance in these roles in the context of complex creative collaboration. Laboratory fee required.
  • 4.00 Credits

    A studio production course that professionalizes the implementation and production of animation techniques, including the use of computers. Advanced projects deal with specific problems and exercises in drawing, storyboard and script/visual analysis. Laboratory fee required.
  • 4.00 Credits

    A studio production course in creative digital interactive game design and production. Each student will pitch a unique game concept, develop storyboards, prototypes, and layouts, explore user interfaces, interactivity and application architecture, and create the game through industry standard programming languages and mobile platforms. Classes will be comprised of hands-on workshops on UX/UI design concepts, software and coding, critiques of students works in- process, and the basic theory and history behind successful games. Laboratory fee required. Prerequisite: FMX 310 Creative Coding or ITM 251 Application Development or COM 315 Web Design
  • 4.00 Credits

    Covers the elements of developing and writing scripts for feature films, animation projects, and other long form media, including character development, dialogue, and dramatic structure.
  • 4.00 Credits

    A writing intensive workshop course designed to generate and refine short-form script-writing for narrative filmmaking, animation, and other short-form narrative media. Students will analyze short narratives in cinema, literature, and other media, and explore structure, character, situational drama and conflict, and cinematic modes of the short form story on screen through workshops of original stories, revised screenplays, and stories adapted for screens from previously-written material.
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