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Course Criteria
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2.00 - 4.00 Credits
A studies course offered at the discretion of the FMX department. Subject may focus on a topic of current interest in the field, or topic that is of interest to a particular group of students. The course may be taken for a maximum of four credits. Two credit offerings may be repeated for credit, if the topic is different, and the total is limited to four credits.
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2.00 - 4.00 Credits
A studio production course offered at the discretion of the FMX department. Subject may focus on a topic of current interest in the field, or topic that is of interest to a particular group of students. The course may be taken for a maximum of four credits. Two credit offerings may be repeated for credit, if the topic is different, and the total is limited to four credits.
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2.00 Credits
A studio production course, students develop professional online portfolios, as assigned, to include: 1) work completed within their majors at UT; 2) work from other institutions in transferred courses; 3) bios, project statements, resumes and cover letters. Final portfolios will be submitted for FMX 398 Junior Portfolio Review to be reviewed by FMX faculty. Class will include brainstorming sessions to solve technical and conceptual problems with the support of fellow students, invited faculty and guest professionals. To be taken with FMX 398 after completion of 44 credits. For Animation, Digital Arts, New Media, or BFA Film and Media Arts programs.
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4.00 Credits
A studio/performance-oriented course. Prerequisite: FMX 210 and ITM 251. A continued exploration of graphic and time based tools with the emphasis on the creative usage of programming languages. The class will be centered around the iteractive manipulation of traditional and experimental time based media and graphics. Laboratory fee required. (*fall and spring semesters)
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4.00 Credits
A studio production course that studies the nature of interactive media development from the perspective of User Experience (UX) and User Interface and Interaction (UI) development, analyzing the differences and applications of such concepts. The class is divided into two main areas: the first part explores the nature of Interactivity using widely available production and prototyping tools, and the second part studies the optimization of user experiences through the creation of engaging, communicative, and efficient interfaces, fulfilling the Interaction Cycle requirements. Laboratory fee required.
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4.00 Credits
A studio production course that offers students a hands-on opportunity to explore narrative filmmaking using digital technologies in a combined theory and practice approach. Each student completes a series of short digital films relating to the history, theory and aesthetics of narrative film. Technical instruction includes digital cinematography, lighting, sound and editing. Class includes screenings and discussions on the history and theory of the narrative film. Laboratory fee required.
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4.00 Credits
A studio production course that offers students a hands-on opportunity to explore documentary filmmaking using digital technologies in a combined theory and practice approach. Each student completes one or more short digital films relating to the history, theory and aesthetics of the documentary film. Technical instruction includes digital cinematography, lighting, sound and editing. Class includes screenings and discussions on the history and theory of documentary film and video. Laboratory fee required.
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4.00 Credits
A studio production course that offers students a hands-on opportunity to explore experimental filmmaking in a combined theory and practice approach. Each student completes one or more short films relating to the history, theory and aesthetics of the experimental film. Technical instruction includes cinematography, camera operation, lighting, editing and sound. Class includes screenings and discussions on the history and theory of experimental cinema. Laboratory fee required.
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4.00 Credits
An advanced studio production course that further develops 3D skills with a focus in 3D sculpting. Applications in 3D sculpting will be studied in depth to create different types of highly detailed 3D models, from hard surface objects to fantastic creatures and characters. Industry standard software and techniques will be used during class. Retopology, exporting and portfolio/demo reel creation will also be a component of the course. Laboratory fee required.
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4.00 Credits
A studio production course that investigates three-dimensional computer animation, including advanced techniques of modeling and animation. This course also includes necessary aspects of texture mapping, character rigging, motion control, animation principles, digital lighting, virtual camera principles, particle effects, dynamics and rendering. Laboratory fee required.
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