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Course Criteria
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1.00 - 4.00 Credits
Content varies. May be repeated for credit.
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1.00 - 4.00 Credits
Content varies. May be repeated for credit.
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4.00 Credits
This faculty-led travel course takes students abroad to co-create short documentary films with local changemakers who are solving problems in their own communities. Students spend the first seven weeks on campus doing preproduction planning and equipment training. They then travel over Spring Break to meet the changemakers, shoot all the footage they need, and engage with local history, culture, and nature before returning to campus to edit the films over the last seven weeks. Learning objectives include production skills, cross-cultural understanding, and collaborative media advocacy techniques. There are no language or production prerequisites for this course.
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4.00 Credits
In this class, students will be asked to explore their own creative processes and develop identities as creative thinkers and producers of media. Students will research theories about creativity; explore aesthetic principles relating to two-dimensional, interactive and time-based media; and experiment with traditional and experimental narrative techniques. The focus will be on developing creative concepts in pre-production phases (e.g., sketching, storyboarding, storytelling, writing treatments and artist statements, experimenting with electronic media). Students will work both individually and in groups; research and synthesize substantive ideas from outside influences; and effectively present ideas in oral, visual and written forms.
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4.00 Credits
Studies the fundamentals of communication theory to provide a foundation for understanding how the media work, how they influence us, how we can analyze them and how we can effectively use them. Students can apply these critical skills to their roles as responsible consumers and communication professionals. This is a CORE foundation course for all communication majors.
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4.00 Credits
An introduction to the principles and practices of writing for major types of mass communication media, with an emphasis on content, organization, conciseness and clarity. Students learn different styles of writing for print media, broadcast media, the Web, advertising and public relations. This course also discusses the ethical and legal implications of writing for the media.
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4.00 Credits
Students learn and practice the principles behind the art and craft of scriptwriting for short, single-camera ''motion picture'' format, and multi-camera, live audience television (such as situation comedies).
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4.00 Credits
Media in the Americas travels abroad to engage with Latin American media producers, regulators, scholars, and audiences. Students will experience first-hand how media policies, institutions, and technologies intersect with the politics and processes of media production, distribution, and consumption.
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4.00 Credits
This course introduces students to game culture. In it, students will explore how games have and are shaping media. Students will learn critical frameworks for engaging with games, the prototyping process for games, audience analysis, world-building and research-based design. The course covers multiple game genres including video games, casual games, tabletop, and role-playing games.
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4.00 Credits
It is one of the great ironies of contemporary existence that we are beset, informed, controlled and constructed by images, yet we receive almost no formal training in understanding and creating visual communication. Visual Literacy addresses this issue through interdisciplinary study of the terminology and theory of visual communication, with special emphasis on the relationship of visuality and cultural practice. Considering ideas from art history, photography, film, mass media and cultural studies, students are asked to analyze visual rhetoric, begin to see critically, articulate meaning and author visual rhetoric of their own. This is a CORE foundation course for all communication majors.
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