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Institution:
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Kutztown University of Pennsylvania
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Subject:
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Description:
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Students will explore the concept of play and how it works in building game strategies. This course covers foundation game design and workflow from inception to execution. Students will develop, plan, realize and propose their game concepts as well as make and play-test game prototypes. Three additional hours per week of outside class work is expected.
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Credits:
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3.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(610) 683-4000
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Regional Accreditation:
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Middle States Association of Colleges and Schools
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Calendar System:
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Semester
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