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Institution:
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Pennsylvania Western University
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Subject:
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Applied Computing
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Description:
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This course introduces concepts and techniques important for the programming of three-dimensional games. Students will learn about the basics of making three-dimensional games, as well as how to work with a three-dimensional game engine environment (for example, Unity). Additionally, students will construct at least one three-dimensional game during the course. This course focuses on the programming behind creating games in a commonly used language for that purpose (for example, GML or C++), and as such will also reinforce many important programming concepts from other courses.
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Credits:
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3.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(724) 938-4000
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Regional Accreditation:
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Middle States Association of Colleges and Schools
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Calendar System:
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Semester
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