DS 330 - Game Culture

Institution:
Grand Valley State University
Subject:
Description:
An examination of digital games, design, and players, and their role in society and culture. The course investigates purposes of games, such as entertainment, education, defense, marketing, health, urban planning, and emergency management. Students explore game theory and how games shape and are shaped by culture, society, and exigency.
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Other
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(616) 331-2020
Regional Accreditation:
North Central Association of Colleges and Schools
Calendar System:
Semester

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