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Institution:
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Wilmington University
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Subject:
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Game Design and Development
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Description:
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In this course, the students will develop games using the engines covered in the prerequisite. The primary work expected in this course is documentation for various game projects, development of code/art/level of game elements, management of assets, team management, and the delivery of several examples of functioning games in a fast-paced environment. This course also provides students with experiential learning opportunities to engage in project-based learning with strategic corporate partners of Wilmington University utilizing real world application assessments that align with the competencies of an entry-level gaming and virtualization/simulation professional as identified by the course curriculum.
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Credits:
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3.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(877) 967-5464
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Regional Accreditation:
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Middle States Association of Colleges and Schools
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Calendar System:
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Trimester
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