DIGI 335 - Theory of Game Design

Institution:
Point Park University
Subject:
DIGITAL ARTS
Description:
Course Description: In this hands-on workshop students learn techniques and approaches they can apply to understanding and designing games of any format -- from board games to digital games to real world games. Students analyze existing games to understand how they work as interactive systems; create a number of non-digital games in order to master the basic design principles as well as work on a series of exercises that explore the social, technological, and creative possibilities of games. Prerequisite: DIGI250 Course Objectives (1) Design games with engaging game play. (2) Analyze game for effective interaction. (3) Utilize basic game design principles. (4) Identify gaming principles in various traditional and electronic formats.
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(412) 391-4100
Regional Accreditation:
Middle States Association of Colleges and Schools
Calendar System:
Semester

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