ART 3280 - 3D Texturing and Rendering

Institution:
Utah Valley University
Subject:
Art
Description:
Prerequisite(s): ART 2260, ART 2280, and University Advanced Standing; formal acceptance to the BFA in Art and Design: Illustration emphasis or the BFA in Entertainment Design, or department approval.. Teaches techniques in texturing, lighting, and rendering of 3D models and scenes with a special emphasis upon aesthetics and composition. Includes texture painting, UV mapping, and HDRI lighting in addition to the standard techniques.. Software fee of $23 applies.. Lab access fee of $35 applies for computers.
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(801) 863-8000
Regional Accreditation:
Northwest Commission on Colleges and Universities
Calendar System:
Semester

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