CSIS 5837 - Artificial Intelligence in Game Design

Institution:
Youngstown State University
Subject:
Computer Science and Information Systems
Description:
5837. Artificial Intelligence in Game Design. Artificial intelligence techniques for designing and programming intelligent non-player characters for a variety of different types of game genres. Finite and fuzzy state machines, terrain analysis and path planning, board games, language understanding, and learning. Prereq.: CSIS 3700 or CSIS 3701 or CSIS 3726 or CSCI 6901. 3 s.h.
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(877) 468-6978
Regional Accreditation:
North Central Association of Colleges and Schools
Calendar System:
Semester

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