GMD 300 - Advanced Game Engines: Using Unity3D

Institution:
Wilmington University
Subject:
Game Design and Development
Description:
Advanced game engines focuses the student on team collaboration with the use of game engines to accomplish project builds based on requirements given to the class. The course is based on working on internal and external projects assigned by the instructor. Students will collaborate on 3 different projects that require specific game engines to be utilized and explored.
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(877) 967-5464
Regional Accreditation:
Middle States Association of Colleges and Schools
Calendar System:
Trimester

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