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Institution:
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Massachusetts Institute of Technology
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Subject:
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Description:
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Focuses on the theories and methods of researching digital game players. Draws on approaches from humanities, social science, and mass communication fields to inform and inspire student research. Examines the strengths, weaknesses, and appropriate use of different data collection methods. Emphasizes familiarity with research philosophy, rules and regulations for working with human subjects. Analyzes current research on digital games and their players to inform understanding of research in practice. Students theorize and develop a player-focused study, collect data, and produce a research paper analyzing their data over the course of the term. Students taking the graduate version complete additional assignments. Limited to 20.
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Credits:
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3.00
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Credit Hours:
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Prerequisites:
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Prereq: CMS.300, CMS.608, or permission of instructor
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(617) 253-1000
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Regional Accreditation:
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New England Association of Schools and Colleges
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Calendar System:
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Four-one-four plan
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