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Institution:
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Massachusetts Institute of Technology
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Subject:
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Description:
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Introduction to the interdisciplinary study of videogames as texts through an examination of their cultural, educational, and social functions in contemporary settings. Students play and analyze videogames while reading current research and theory from a variety of sources in the sciences, social sciences, humanities, and industry. Assignments focus on game analysis in the context of the theories discussed in class. Includes regular reading, writing, and presentation exercises. No prior programming experience required. Students taking graduate version complete additional assignments. Limited to 20.
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Credits:
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3.00
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Credit Hours:
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Prerequisites:
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Prereq: None
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(617) 253-1000
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Regional Accreditation:
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New England Association of Schools and Colleges
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Calendar System:
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Four-one-four plan
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