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Institution:
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Massachusetts Institute of Technology
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Subject:
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Description:
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Explores how we learn from computer games and simulations, and delves into the process of building and testing interactive educational media. First, students investigate the design and use of games and simulations in the classroom (including commercial off-the-shelf games), as well as the research and development issues associated with desktop computer-based, mobile, and non-computer based media. Students then develop their own simulations and games, study what and how others learn from them (including field testing of products), and how games and simulations can be implemented in educational settings. All levels of computer experience welcome. Graduate students are expected to complete additional assignments.
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Credits:
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3.00
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Credit Hours:
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Prerequisites:
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Prereq: None
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(617) 253-1000
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Regional Accreditation:
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New England Association of Schools and Colleges
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Calendar System:
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Four-one-four plan
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