CS 254 - Artificial Intelligence and Games

Institution:
Long Island University-C W Post Campus
Subject:
Description:
This course examines the definition of heuristic versus algorithmic methods. Emphasis will be on the theories and principles that guide the development of computer-simulated opponents utilizing decision-support and rule-based methods. Topics include: types of AI in games, theories of algorithms concerning 2D and 3D movement, predicative physics, and decision-making processes. Board game (e.g. chess) theory will be applied to the development of semester projects. Laboratory fee Prerequisite CS 116 is required.
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(516) 299-2900
Regional Accreditation:
Middle States Association of Colleges and Schools
Calendar System:
Semester

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