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Institution:
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Bergen Community College
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Subject:
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Description:
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This course allows students to continue to develop their game programming knowledge and skills by planning, designing, implementing and testing complete games. Student knowledge of 2D scripting languages will be expanded to include high score storage techniques, timers, physics, player inputs and additional GUI controls and components. Topics for a 2D game engine include tile maps, more particle effects, camera management, inventory management, game state, and artificial intelligence. Lecture [2.00], Laboratory [2.00].
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Credits:
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3.00
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Credit Hours:
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Prerequisites:
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Prerequisite[s]: GAM-111.
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(201) 447-7200
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Regional Accreditation:
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Middle States Association of Colleges and Schools
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Calendar System:
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Semester
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