15 102 - Exploring Programming with Graphics

Institution:
Carnegie Mellon University
Subject:
Description:
The course in intended for student with little or no prior programming experience and need a one semester experience with programming. The course will use graphics to present and study the traditional programming constructs and the fundamental algorithms typically found in a first course in programming. The course will develop these skills through assignments that have a graphical component using Processing, a graphical extension of Java. The assignments will vary from whimsical to the animation of time-series data from the student's area of study or research in a meaningful way. Types, variables, control, user input, arrays and files will play a major part of the programming assignments. Students will use some of the traditional Java classes (e.g., String) as well as define and instantiate objects of their own classes. Students will be exposed to the binary and hex number systems and recursion.
Credits:
10.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(412) 268-2000
Regional Accreditation:
Middle States Association of Colleges and Schools
Calendar System:
Semester

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