CIS 588 - Computer Game Design II

Institution:
University of Michigan-Dearborn
Subject:
Computer & Information Science
Description:
This course is a continuation of the material studied in CIS 587. The focus of the course will be hands-on development of computer game development tools (e.g. game engines). Students will study a variety of software technologies relevant to computer game design, including: 3D graphics, computer animation, data-driven game design, multiplayer game programming, and game AI. Lecture topics will be taken from several areas of computer science: simulation and modeling, computer graphics, artificial intelligence, game theory, software engineering, human computer interaction, and game content development, and game aesthetics.
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(313) 593-5000
Regional Accreditation:
North Central Association of Colleges and Schools
Calendar System:
Semester

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