CS 4810 - Introduction to Computer Graphics

Institution:
University of Virginia-Main Campus
Subject:
Computer Science
Description:
Introduces the fundamentals of three-dimensional computer graphics: rendering, modeling, and animation. Students learn how to represent three-dimensional objects (modeling) and the movement of those objects over time (animation). Students learn and implement the standard rendering pipeline, defined as the stages of turning a three-dimensional model into a shaded, lit, texture-mapped two-dimensional image. Prerequisites: CS 216 with a grade of C- or higher.
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(434) 924-0311
Regional Accreditation:
Southern Association of Colleges and Schools
Calendar System:
Semester

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