DGMD 310 - Concept Art for Video Games and Films

Institution:
Otis College of Art and Design
Subject:
Description:
In this course, students create everything from monsters to little girls and puppies. Concept development for video games and films includes, not only designing characters and the settings, but also creating the back-story for each one. Students investigate and develop character motivation, set and equipment purposes, and their histories to create solid understanding of these components, as they lead to successful concepts.
Credits:
2.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(800) 527-6847
Regional Accreditation:
Western Association of Schools and Colleges
Calendar System:
Semester

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