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Institution:
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Rochester Institute of Technology
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Subject:
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Description:
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This course covers a contrast and comparison of various methods and resolutions of rendering and outputting information from three dimensional software for motion graphics, games, and visualization. Primary emphasis is placed on the use of radiosity and advanced rendering options as well as planning for the for impact of production choices on rendering times and interactivity. (2014-356 or 2014-362) Credit 4
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Credits:
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4.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(585) 475-2411
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Regional Accreditation:
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Middle States Association of Colleges and Schools
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Calendar System:
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Quarter
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