DMS 463 - Interactive Fiction

Institution:
University at Buffalo
Subject:
Description:
Credits: 4 Prerequisites: DMS 11 or DMS 155; DMS 110, DMS 59 or permission of instructor Corequisites: None Type: SEM Interactive stories set in immersive 3D virtual worlds are a staple of science fiction. Devices that allow people to inhabit personalized stories and interact with computer characters are described in Neuromancer, Star Trek, and Ray Bradbury s short story, The Vveldt. In the 1980s and 1990s industry insiders believed that a marriage between video games and Hollywood movies was imminent. Meanwhile, writers were excited by the non-linear and interactive potential of hypertext, but killer interactive fiction has not emerged. This course will examine interactive narrative in theory and practice. We will look at the reasons why interactive fiction is so difficult to create and study. Encourages students to create their own interactive fiction.
Credits:
4.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(716) 645-2000
Regional Accreditation:
Middle States Association of Colleges and Schools
Calendar System:
Semester

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