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Institution:
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University of California-Riverside
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Subject:
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Description:
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Lecture, 3 hours; laboratory, 3 hours. Prerequisite(s): CS 130. Covers academic, theoretical, and practical aspects of video games by exploring common algorithms, data structures, and software design for different genres. Topics include game interface, character movement, intelligent behaviors, and networked or multiplayer games. Requires in-depth, applied programming and a term project, including the design, implementation, and analysis of a computer game.
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Credits:
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4.00
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Credit Hours:
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Prerequisites:
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Corequisites:
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Exclusions:
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Level:
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Instructional Type:
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Lecture
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Notes:
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Additional Information:
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Historical Version(s):
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Institution Website:
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Phone Number:
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(951) 827-1012
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Regional Accreditation:
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Western Association of Schools and Colleges
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Calendar System:
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Quarter
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