4002-502 - Foundations of 3D Graphics Programming

Institution:
Rochester Institute of Technology
Subject:
Description:
Use of a graphics API to access hardware accelerated graphics. Discussion of the API scene graph, 3D optimizations, and integration between the 2D graphics mode and a 3D immediate mode implementation. This course builds upon students' previous work and extends it in the construction of a fully functional 3D engine, with library construction for game development. (4002-501) Class 4, Credit 4
Credits:
4.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(585) 475-2411
Regional Accreditation:
Middle States Association of Colleges and Schools
Calendar System:
Quarter

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